Tue.Jun 25, 2019

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Spider-Man: Far From Home VR Is A Fun, Free Web-Slinging Simulator

VRScout

Sony’s free Spider-Man VR game is a quick, but surprisingly satisfying experience. Available for free via SteamVR and PlayStation V R, Spider-Man: Far From Home Virtual Reality puts you in the boots (onesie?) of your friendly neighborhood spider-man for a simple, yet engaging immersive experience that allows you to web-sling your way throughout the streets of Manhattan.

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The NewImages Festival Focused Entirely on Immersive Technology

ARPost

This year’s NewImages Festival wrapped up over the weekend in Paris, France. The four-day festival is “the world’s only festival dedicated to VR, digital creation, and immersive technology”, according to the event organizers. A lot went on at the festival including product releases, special announcements, awards, workshops, and keynote addresses. I can’t hope to cover everything but here are some of the highlights.

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Twisted Reality Founder Showcases Health Benefits Of Omnidirectional Treadmill With 90-Day Challenge

VRScout

90 hours of VR gaming on Twisted Reality’s KAT Walk Mini. Twisted Reality , a purveyor of VR-focused omnidirectional treadmills, offers a variety of locomotion alternatives to both consumers and businesses looking to maximize their space or increase the immersion of their VR setups. Their most recent product, the KAT Walk Mini , is the companies most affordable option to date at $3,999 ; that’s $3,600 less than the next cheapest option on the lineup, the KAT Walk Premium ( $7,599 ). .

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‘Onward’ for Quest Confirmed to Feature Cross-play with PC VR

Road to VR

Onward , the first-person mil-sim shooter for PC VR, is heading to Quest at some point—that’s what Downpour Interactive founder Dante Buckley announced back at the ESL VR League Season three championship earlier this month. Now, Buckley says the studio is currently also developing Onward to be cross-play compatible with PC VR headsets too. In a video spotlight with VR League (linked below), Buckley announced that the full consumer release of Onward will feature custom maps, and map build

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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SIF: Magic Leap GOT experience, Gloomy eyes, Reggie Watts’s AR Grease hands on!

The Ghost Howls

A new day, new experiences at the Sandbox Immersive Festival in Qingdao! Magic Leap “The dead must die” GOT experience. Magic Leap’s GOT experience presented here in Qingdao is maybe the best “room scanning experience” I have ever tried in my life. It works like this: you put the Magic Leap One on your head, and then you start scanning your room to prepare Magic Leap tracking for the true experience.

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HTC Vive Cosmos (2019) details updated

Slashgear

This week the folks at HTC revealed more details on the release model for HTC Vive Cosmos, their newest VR headset. This machine has a “flip-up halo design” so users can pop in and out of VR without removing the entire unit. It’s also got a new vented front design that “keeps air flowing so users can stay in VR … Continue reading.

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BMW To Augment US Dealer Service With AR

Charlie Fink

Last week, Ubimax and RealWear joined BMW to announce the roll out of a new AR system to all U.S. dealerships of the premium automaker. 347 BMW centers and select MINI Dealers in the U.S. are now equipped with voice-controlled, rugged RealWear HMT-1 head-mounted monocular microdisplays running Ubimax Frontline. The Ubimax software displays technical information on-demand and enables real-time remote support from BMW engineers.

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Amy Peck (EndeavorVR) on Enterprises’ Slow Adoption of AR and the Promise in Education

The AR Show

Amy Peck is the founder & CEO of EndeavorVR, a strategy & consulting firm focused on Augmented and Virtual Reality. There she serves as the essential guide to connect companies and educational institutions to the right resources, partners, and approach to be successful with these new technologies. In addition, Amy is the co-chair of the Enterprise Committee at the VRAR Association, and a contributing author to Charlie Fink’s recent book, Convergence.

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Valve & Cloudhead Games Release ‘Aperture Hand Lab’ to Get Users Started with Index

Road to VR

Cloudhead Games and Valve today released their previously teased VR game that aims to not only put you through your paces with your brand new Valve Index controllers, but directly in the familiar halls of Portal’s Aperture Science labs. While Aperture Hand Lab is aimed at Valve Index, which arrives on users’ doorsteps starting this week, the onboarding experience also technically includes support for HTC Vive, although this is because the Index controllers can be used with any head

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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HTC Reveals Vive Cosmos Resolution, Refresh Rate, & Lens Details

Road to VR

HTC is slowly releasing Vive Cosmos details ahead of a launch later this year. Today the company confirmed that the headset will have a 1,440 × 1,700 per-eye resolution, an 88% increase in pixel count over the original Vive. Though the company revealed the headset way back in January, HTC has been keeping Vive Cosmos details under wraps. That’s slowly changing; in the last few weeks we’ve learned that the headset is due to ship in Q3 , will include six cameras for inside-out tracking

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