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‘Halo’ and ‘Alien: Isolation’ VR Modder Joins Microsoft’s 343 Industries

Road to VR

This obviously wouldn’t be possible to do on the original games themselves, so I used what I was learning to start working on a makeshift Halo VR world-viewer, built with Unreal Engine 4. The post ‘Halo’ and ‘Alien: Isolation’ VR Modder Joins Microsoft’s 343 Industries appeared first on Road to VR.

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“It’s Time to Go Spatial”: Get Hyped for AWE USA 2020

ARPost

How to Get Tickets. See Also: The Data-Driven Future of AR in Independent Business. See Also: Can AI and AR Be Put Together to Offer a Unique Experience? creative director BC Biermann. Additionally, there will also be the “Awesome Award” for best “moonshot concept” and the “Nextant Award” for a pioneer in XR technology.

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The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

And I’m also worried about using a Facebook account for everything XR related, because Facebook has a long history of obscure practices with the data of its users , apart from the standard “personalized ads” business. Facebook already had full control of my Oculus and Facebook accounts, so it had already my XR data.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity. Understanding the MRTK-Unity Toolkit for MR Developers.

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

Then, many people didn’t understand how to enter the concert, and when they got it, they couldn’t enter because of server problems. New info on Microsoft abandoning the Hololens 3. Last week we all heard the news about Microsoft abandoning the HoloLens 3, and the denial of it by Alex Kipman and Microsoft itself.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

All these data together make me a bit skeptical about the capabilities of this company: developing such kind of a high-quality headset requires a lot of expertise, while the company is very small and features no known expert in the field. My suggestion is to not preorder it and wait to see if this company can actually deliver.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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