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MetaVRse Launches Canada's First Full Service Virtual Reality Agency

Cats and VR

With over one million active monthly users of the Samsung GearVR, millions of Google Cardboard units and high-end Oculus Rift and HTC Vive pre-orders, Smithson believes that brands that are early to develop unique and engaging content for VR and will have a huge advantage over their competition.

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5 Takeaways from VRTO that will Help to Guide VR Forward

UploadVR Between Realities podcast

The two day conference was packed with simultaneous, back-to-back presentations and workshops from industry leaders such as Microsoft, Google, AMD, The VOID, IMAX, Two Bit Circus, Secret Location, Globacore, Quantum Capture, The Canadian Film Centre, and many more. It’s Different in Canada.

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The Ghost Howls’s VR Week Peek (2019.08.25): Lots of new VR content previewed, Sony acquires Insomniac, Matrix 4 in the works and much more!

The Ghost Howls

MRTK, not to be confused with VRTK, is the official SDK to develop for Microsoft HoloLens and HoloLens 2. Google releases an opensource library for hand tracking. Google has released opensource a library for tracking your hands on a mobile device. Someone made Google Lens work in VR. has been released.

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VRTO Reinvents the Tech Conference

VRScout

In proof, Canada Film Centre (CFC) Chief Digital Officer Ana Serrano gave an incredibly lucid breakdown of how minding historical precedents in the present moment will be key to helping us create a positive virtual reality future. In case that doesn’t mean a whole lot to you, here’s why it should. Augmented, Mixed, & Blended.

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Retraining for a Post-Retirement World with VRVoice’s Bob Fine

XR for Business Podcast

One of the things that was demoed there, there was a presentation from Microsoft about the new Hololens 2. There’s been quite a lot of studies done in the last couple of years, and data developed, where the time for immersion — at this stage with the technology — is under 60 seconds. Alan: Absolutely.

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Retraining for a Post-Retirement World with VRVoice’s Bob Fine

XR for Business Podcast

One of the things that was demoed there, there was a presentation from Microsoft about the new Hololens 2. There’s been quite a lot of studies done in the last couple of years, and data developed, where the time for immersion — at this stage with the technology — is under 60 seconds. Alan: Absolutely.

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Retraining for a Post-Retirement World with VRVoice's Bob Fine

XR for Business Podcast

One of the things that was demoed there, there was a presentation from Microsoft about the new Hololens 2. There's been quite a lot of studies done in the last couple of years, and data developed, where the time for immersion -- at this stage with the technology -- is under 60 seconds. A lot of companies focusing on it.