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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. It’s interesting that HTC is keeping the name Vive both for VR and Web3 solutions.

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Mike Highlights VR Artists?—?Danny Bittman

ARVR

Danny Bittman Danny Bittman is a VR Artist and Creative Director known for bridging industry-standard workflows with VR tools for commercial projects. Most recently, he was the Creative Director of Color Space, the VR coloring book that Bittman designed entirely with VR creative tools. Trending AR VR Articles: 1.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

This reminds me of a similar error HTC made in the past of mixing signals of a pro device and consumer content It has RGB passthrough cameras with three times the resolution of Quest 2 cameras. If I’ve understood well, their plan is to give developers tools to export their games so that they can run also on the web. Learn more.

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Jake Rowell: How The best VR Experience Came to Life

VRWorld

As an industry, we need immersive experiences that will show what VR brings to the table and so far, there are two experiences one should go through: WeVR’s “theBlu” for HTC Vive and Crytek’s “The Climb” for Oculus Rift. For VR engines, we have CryEngine, Unity Engine and Unreal Engine.

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AWE USA 2023 Day One: XR, AI, Metaverse, and More

ARPost

Neal Stephenson Stephenson’s 1992 book, Snow Crash , introduced the world to the word “metaverse” – though Stephenson said that he wasn’t the first one to imagine the concept. It’s a new Snapdragon Spaces tool called “ Dual Render Fusion.” “We XREAL In case you blinked and missed it, Nreal is now XREAL.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Rikard Steiber (HTC), Joel Breton (HTC). As President of Viveport and Head of Vive Studios respectively, Rikard Steiber and Joel Breton are two of the most senior figures working on the HTC Vive today. State Of Unreal: Epic Games’ Opening Session. : Tuesday, February 28th, 10:00am – 11:00am.

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Time for Enterprise to Enter the Magicverse, with Magic Leap's Brian Kane

XR for Business Podcast

It was developed on the Unreal 4 engine and built by our studios team. The set of tools that enable you to deploy a device within an enterprise environment is more broadly called our enterprise suite and device management being kind of a really key piece of that. It was crazy. People were loving it. Brian: Yeah, absolutely.