Remove Asia Remove HTC Remove Oculus Remove Unreal
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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

This addresses common issues like occlusion and space requirements of systems such as HTC Vive,” Chng told TechCrunch. To make it accessible to game developers and content creators, Refract’s software suite is compatible with platforms like OpenVR, OpenXR, Unity and Unreal engines, and existing VR systems and applications.

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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. FOV: >110° (adapted to HTC Vive). Now, we have a good reputation in Asia , and since we provice a cutting-edge technology, we also collaborate with several famous western labs.

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SXSW 2022 CHAT WITH CHARLES SEGUIN: FIRST IMPRESSIONS, XR INDUSTRY AND EMERGING TECH

Digitalnauts

We met a lot of new companies from all over the globe, UK, Europe, Asia and the US, that we think might link to new projects in the near future. Paper Birds” an interactive VR story from Oculus (best story). The Sick Rose” a 360 stop motion movie from HTC (best 360 video experience). We’ll keep you updated on that!

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

With currently 26 labs operating in the United States, Europe, Asia and Oceania, VR First is bringing the number to 40 labs by the end of year. While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). image courtesy VR First.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. And in addition to that, we have VR/AR managers from all the Accenture, BNP Paribas, KLM, Bosch, HTC Vive.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. And in addition to that, we have VR/AR managers from all the Accenture, BNP Paribas, KLM, Bosch, HTC Vive.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers - Oculus, HTC, Leap Motion, Intel -- and they supported us to create VR/AR labs around the world. And in addition to that, we have VR/AR managers from all the Accenture, BNP Paribas, KLM, Bosch, HTC Vive. So you can select one of them.

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