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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. It also helps to enhance customer engagement and marketing with immersive custom campaigns. But what does gamification add to immersive training systems?

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AR to Transform Medical Surgery, Vuzix US Survey Shows

XR Today - Augmented Reality tag

Vuzix, a provider of enterprise augmented reality (AR) solutions, published a survey on Tuesday on the efficacy of immersive tech in the medical industry. Additionally, it surveyed the adoption rates and perceived benefits of AR for surgeons across regions in the Midwest, South, Northeast, and West of the US.

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The Knight Foundation launches $750,000 initiative for immersive technology for the arts

TechCrunch VR

Knight Foundation is looking for pitches on how to enhance and augment traditional creative arts through immersive technologies. We’ve seen how immersive technologies can reach new audiences and engage existing audiences in new ways,” said Chris Barr, director for arts and technology innovation at Knight Foundation, in a statement.

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AR will mean dystopia if we don’t act today

TechCrunch VR

Why the YouTube of AR won’t be YouTube. The product design challenges of AR on smartphones. AR means anyone can rip, mix and burn reality itself. How can we get a sense of what AR will mean in our everyday lives, that is (ironically) based in reality? Matt Miesnieks. Contributor. More posts by this contributor.

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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts

TechCrunch VR

That in itself is also a sign of how immersive, three-dimensional media is possibly, finally approaching a breakout moment. “We wanted to open that up, but we thought that it would be years out before we did, since it doesn’t make sense for an AR/VR platform to do something like that until there is actual market demand.

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The AVR Platform and Classroom 3.0 Showcased at EduTECH Asia 2018

EON Reality

Over the course of both days, visitors filled the EON Reality booth to get their own one-on-one experience of Creator AVR, Virtual Trainer, and the ways in which AR Assist can help out in the classroom. The AVR Platform’s three products are the fundamental tools of EON Reality’s Classroom 3.0 LEARN MORE ABOUT CLASSROOM 3.0.

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Now Recruiting: Virtual Reality and Augmented Reality Enthusiasts of Dubai, UAE

EON Reality

Previous client projects students have worked on include: ExxonMobil : Immersive 3D Training Environment (I3TE). Your Message * Contact Permission * Yes, I'd love to hear about EON Reality and AR/VR News No, I would not like to receive updates. Please register by filling out the form below. King Tut VR: Mobile app for tourism.

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