Remove Apple Remove Google Remove Immersion Remove Motion Capture
article thumbnail

The XR Week Peek (2023.09.12). Quest 3 fully leaked, new Rumors on Valve, and more!

The Ghost Howls

I hope to be wrong, of course: maybe Valve has just accelerated to launch its device before Apple may finally release its one. This headset should feature pancake lenses, mixed reality capabilities, and micro-LED displays by Raxium , a startup owned by Google. A Roblox developer will be valued at $1 [billion] I think the n.1

article thumbnail

‘Titanic VR’ Dives Deep into the History of the Fateful Sinking in Educational VR Experience

Road to VR

Enter Titanic VR, a new educational experience by Immersive VR Education that brings the sunken wreckage of the RMS Titanic to life once more. Immersive VR Education hopes to replicate that success with the new Titanic VR experience. According to Whelan, Apollo 11 VR has sold over 80,000 copies so far.

Education 241
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Metaverse and Organizations

ARVR

Metaverse is still immersive, and there is still time till he will mature, depending on many variables. This would require virtual reality (VR) goggles and motion capture gloves to display the expressions, body language, and quality of voices of others. Immersing guests in the metaverse experiences.” million unique users.

article thumbnail

How to Create an Augmented Reality App: Technology Guide 2022

ARVR

This follows investments in mobile hardware capability, interest in immersive virtual experiences with the metaverse, and rising industry competition. For example, a user could point a camera at areas of their city to see what it looked like ten years ago from an archive of Google Maps.

article thumbnail

The Top 5 Metaverse Trends In 2023

Bernard Marr

Crucially, it’s one where, unlike social and search, which are pretty well sewn up by the likes of Google and Meta, there is still everything to play for. Therefore, many ideas of how we will interact with it involve immersive technology such as virtual reality (VR), augmented reality (AR), and mixed/extender reality (MR/XR).

Trends 59
article thumbnail

The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

In its upcoming 5-year development plan, there should be measures to favor the growth and the spread of Immersive Realities. Viveport is improving a lot, and now HTC is also launching the Vive XR Suite , which will be distributed thanks to the support of a strong network of partners like HP, NVIDIA, Baidu (the Chinese Google), and Accenture.

HTC 424
article thumbnail

The Ghost Howls’s VR Week Peek (2019.10.06): Vive Cosmos has a mild launch, Quest updates its runtime and much more!

The Ghost Howls

Apple acquires IKinema. Another acquisition got my attention this week: Apple buying IKinema. IKinema was a company working on motion capture and had developed a great solution that lets people animate a full-body avatar with just some Vive Trackers on their limbs. Metaio becoming ARKit years later).