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Trends and predictions for XR in 2024

The Ghost Howls

A new cycle of XR The Apple Vision Pro launch has been a disruptive moment for our industry (Image by Apple) As I said in a popular post a few months ago , I think we have entered a new cycle for immersive realities. Huawei and Pico are rumored to be working on an Apple Vision Pro competitor).

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. What a time to be alive!

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My predictions for augmented reality in 2019

The Ghost Howls

Some examples of this category of glasses: Intel Vaunt (project abandoned); North Focals; Vuzix Blade; Snap Spectacles v2 (they are just cameras to share videos); Bose AR glasses (these are not for visual, but for audio augmented reality). Apple glasses. Concept of a future AR glass by Apple (Image by iDropNews).

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What is Google ARCore?

XR Today - Augmented Reality tag

For example, firms like Walmart and Ikea have smartphone applications for customers to position new furniture items in their homes or try on clothes. As companies search for more immersive ways of connecting with their clients in a digital world, AR represents one of the most accessible forms of extended reality.

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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. The long-range goal for AR/VR is full immersion—the ability to deliver a user from the real to the virtual world without sensory interruption.

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6 Roadblocks Stopping Web3 And The Metaverse Becoming A Reality

Bernard Marr

The bottom line, as more people spend time in realistic virtual worlds, we need our legal systems to catch up fast. Interoperability Is A Major Tech Hurdle The metaverse will comprise countless virtual worlds, and – in theory, at least – we should be able to switch seamlessly from one experience to another.

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Bundling the Best of AR with Ease of Use, with BundlAR’s John Martin

XR for Business Podcast

The world received a gift three years ago, in the form of AR technology from the likes of Google and Apple - ARKit and ARCore. Alan: But would an example of that be? And next thing you know, it's pushed out to the world in 3D in a matter of minutes. John: Yeah, like in person, back in the good old days. How do we do that?

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