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What to Expect from the Immerse Global Summit 2023

XR Today - Mixed Reality tag

Produced by the VR/AR Association , the Immerse Global Summit is one of the world’s most exciting technology conference series. Hosting virtual and in-person conferences across the United States and Europe, the event encapsulates the VR/AR Association’s quest to facilitate innovation in the immersive technology space.

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MetaVRse is the XR engine for enterprise

The Ghost Howls

We believe that the easier it is to create 3D and XR experiences, the more prolific this technology will become. With other game engines already available, both on standalone (Unity, UE4) and web (Sumerian), why did you feel the need to create a new one? polygons with 4k textures real-time running on the web on a phone.

AR 448
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The XR Week Peek (2022.11.14): Meta lays off 11,000 people, Apple works on some sort of “metaverse”, and more!

The Ghost Howls

Tim Cook always said he’s not interested in the M-world, but the only truth is that he doesn’t want to say that word , while actually he’s super interested in the technology, and this job listing proves that. More info (Real estate in the metaverse) More info (Interview to Neal Stephenson). I so hope it won’t happen. Learn more.

Apple 325
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Digital Twins: XR Today Expert Roundtable

XR Today - Mixed Reality tag

The technology is unique in its flexibility and usability across different devices and sectors. Commonly, enterprise end-users leverage digital twins to replicate real-life objects or environments. However, the technology is still finding its place in the enterprise. Digital twins are an extensive piece of the XR toolbelt.

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Getting started with Augmented Reality (AR)

ARVR

Augmented reality is a technology that allows us to superimpose digital information into the real-world environment. to make virtual content appear on real surfaces. Spatial computing techniques Simultaneous Localization and Mapping (SLAM) SLAM stands for simultaneous localization and mapping technology.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Unreal Engine manager Marc Petit explains the many other use cases this technology promises. So what a game engine do, they can provide you with real time simulated worlds and/or stories. It's based on complex technology, like real time rendering and rules and physics. Alan: Hey, everyone, Alan Smithson here.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Unreal Engine manager Marc Petit explains the many other use cases this technology promises. So what a game engine do, they can provide you with real time simulated worlds and/or stories. It's based on complex technology, like real time rendering and rules and physics. Alan: Hey, everyone, Alan Smithson here.

Gaming 78