The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!
The Ghost Howls
MAY 17, 2020
I mean, all UE developers, we Unity developers felt like being in a party where everyone is making out and you’re just there sipping a coke. If it is too high, you have to ask the artists to reduce their definition, and also employ tricks like LOD, which is showing assets at different definitions at different distances.
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