Remove 2016 Remove Head Tracking Remove Oculus Remove Simulation
article thumbnail

‘The Solus Project’ VR Review

Road to VR

Available On: Steam (Oculus Rift & HTC Vive). Reviewed On: HTC Vive & Oculus Rift. Release Date: June 7th, 2016. Although technically not finished, this VR experience for Oculus Rift and HTC Vive offers a lot more than you might expect and leaves a lasting impression of its strange, alien world.

HTC 100
article thumbnail

This ‘Snackable’ Headset Aims to Make VR More Approachable to the Public

Road to VR

The Snacker isn’t meant for the sort of games you might normally think of when VR comes to mind like Beat Saber (2018) or Job Simulator (2016).

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

A brief history of VR and AR

TechCrunch VR

The user is seated in a stool in front of the machine, their head obscured by a hood. Here the applications began to once again focus on simulation for the workplace — the “workplace” in this instance being, of course, space. Palmer Luckey, co-founder of Oculus VR Inc.,

AR 102
article thumbnail

AMD ‘Radeon ReLive for VR’ Streams SteamVR Games to Standalone Headsets

Road to VR

The feature is baked into the latest release of the increasingly wordy AMD Radeon Software Adrenalin 2019 Edition , and is backed up by a Radeon ReLive for VR app available currently on Vive Focus and Daydream devices, though eventually coming to Oculus Go and Samsung Gear too, according to an AMD spokesperson.

Gaming 201
article thumbnail

Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments

Road to VR

With Cloudhead since the launch of consumer VR in 2016, Antony has helped shape and share the stories of its developers across multiple mediums, including in The Gallery: Heart of the Emberstone. Fall 2013, Oculus DK1 + Razer Hydra. Spring 2014, Oculus DKHD + Razer Hydra. The First Climb. Image courtesy Cloudhead Games.

Gaming 254
article thumbnail

Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). I am always fascinated when I speak with someone that is here before the Oculus Kickstarter campaign. Or how does resolution or latency affect simulator sickness?

Training 536
article thumbnail

Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

During the beautifully choreographed introduction to Marvel’s Deadpool (2016) , every object in the scene is rendered by a computer instead of filmed. The renderer uses an algorithm called ‘path tracing’ that photo-realistically simulates light in the virtual scene.

Latency 257