Remove 2013 Remove Augmented Reality Remove HTC Remove Oculus
article thumbnail

A Brief History of Virtual Reality at CES

Road to VR

CES 2013 / 2014: The Early Years. From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. Oculus’ Pre-DK1 Prototype, shown at CES 2013.

article thumbnail

A brief history of VR and AR

TechCrunch VR

In a 2013 Time interview , he briefly — and modestly — spoke of The Sword of Damocles, noting, “The name virtual reality might be applied, but it didn’t come along until ten years later.” The term “augmented reality” wasn’t officially coined until 1990, but the 80s also saw important breakthroughs in the space.

AR 102
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How Hollywood Has Predicted VR in Movies

VRScout

Since the Oculus Kickstarter in 2012, VR has seen a revival on the big screen as it becomes a more affordable and accessible consumer device. Head mounted display: With expansion to at home devices came the transition away from an arcade cabinet to setups a little closer to what you’ll see coming from the Big Three (Oculus, HTC, and Sony).

article thumbnail

Grab Games is Coming Out Swinging with Knockout League

VRScout

Grab’s new VR game, Knockout League, is coming to Steam, Oculus, and Viveport in January. Here’s a first look at the trailer, filmed at the VRScout Mixed Reality Studio in LA. Knockout League is a single player, arcade-style boxing game built from the ground up for virtual reality by Grab Games.

Gaming 150
article thumbnail

The VRScout Report – Altspace Shuts Down & Disney Resorts Get The Void

VRScout

Founded all the way back in 2013 by Eric Romo, Altspace VR was a social world that broke new ground– allowing new and old friends to virtually congregate. Rolling out to the Firefox browser, with Chrome support expected later this year, WebVR is JavaScript API that lets you create virtual reality experiences… in your browser.

article thumbnail

Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

We're gonna be talking about digital literacy, the virtual/augmented reality platforms, and the question on everybody's mind: What are the key barriers to adopting VR and AR in schools and how to overcome them? You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. Steve: Yeah.

article thumbnail

Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

We're gonna be talking about digital literacy, the virtual/augmented reality platforms, and the question on everybody's mind: What are the key barriers to adopting VR and AR in schools and how to overcome them? You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. Steve: Yeah.