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BISim tells us how XR is relevant for the Army

The Ghost Howls

Military simulations are one of the fields where virtual reality has always been an important technology , even before that VR had its new renaissance in 2012. Can you be so kind as to also introduce Bohemia Interactive Simulations? VBS4 is an easy-to-use, whole-earth virtual and constructive simulation.

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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

This figure has been growing steadily since 2012 and does not plan to significantly stop its growth soon. Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. The growth in the volume of investments in VR is more than $2.5

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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

This figure has been growing steadily since 2012 and does not plan to significantly stop its growth soon. Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. The growth in the volume of investments in VR is more than $2.5

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The VRScout Report – The Week in VR Review

VRScout

Google recently announced that they are partnering with HTC Vive and Lenovo to build new wireless headsets which we can look forward to later this year. Founded in 2012, the company’s mission empowers developers to build enormous and detailed environments utilizing machine learning and distributed via cloud computing infrastructure.

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Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Examples are HTC Vive, Oculus Rift, Cardboard and other that are now very popular VR platforms for building experiences. WebVR is also becoming a formidable force for those who love HTC Vive, Oculus Rift or Google Cardboard, in a web browser. Edx.org is an online learning destination founded by Harvard University and MIT in 2012.

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A Brief History of VR

VeeR VR

In 1968, Ivan Sutherland and Bob Sproull created the first head-mounted display (HMD) system for immersive simulation applications. Being that it was the first HMD both quality of the interfac e and realism of the simulation were rather low, and it weighed so much that it had to be suspended from the ceiling by metal cables. .

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Getting started with Augmented Reality (AR)

ARVR

Users can use HMD devices such as Google Cardboard, Oculus Quest, Rift or HTC Vive to experience an imaginary environment. Microsoft Hololens is a key player in the MR market. It released a development framework utilizing image recognition and tracking, and geolocation technologies in 2012.