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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

IBM predicts that AI will unlock the next generation of interactivity for XR experiences, describing in the 2021 Unity Technology Trends Report that the maturity of AI will play a key role beyond hand tracking, and into the world of voice. The open-sourced Watson Unity SDK can be found on GitHub.

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Metaverse Mozart t-shirts for invisible people

Life at the Feeding Edge

He said (slightly paraphrased): “It’s Unity with an oculus looking at a t-shirt its Nvidia?” As on my TV showreel page with the opensim conversation, added here from 2011 for completeness. Virtual worlds in 2011. Meanwhile I am off to google something up on the inter webs.

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The VRScout Report – The Week in VR Review

VRScout

Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream.

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Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Since 2011, they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The transition to VR development turned out to be quite smooth, since Game Cooks was already working with the Unity engine on their previous mobile titles.

Gaming 100
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Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Since 2011 they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The transition to VR development turned out to be quite smooth, since Game Cooks was already working with the Unity engine on their previous mobile titles.

Gaming 100
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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

Eidolon, his first VR project, was released in 2011. Sara comes from a design and 3D Art background and taught herself the game engine Unity and some scripting skills to bring her interactive VR experiences to life. In 2014, he founded Innerspace VR with Hayoun Kwon. Tyler Hurd. Zohar Kfir.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? That raised and crashed also, pretty tough.

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