Remove Microsoft Remove Reference Remove Software Remove Unreal
article thumbnail

OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

forward, OpenXR will retain “full backwards compatibility […], giving software developers and hardware vendors a solid foundation upon which to deliver incredible, portable, user experiences.” A reference guide published by Khronos Group gives a high-level technical overview of the API’s structure. OpenXR 1.0

Microsoft 258
article thumbnail

How Different XR Companies Approach Cloud Services

ARPost

But, software is important too. The bigger your XR needs are, the larger your software needs are. Generally, “the cloud” refers to remote servers that do work off of a device. This allows devices to become smaller while running more robust software. This allows devices to become smaller while running more robust software.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Benefits of Microsoft Mesh and What is Still Limiting the Mixed Reality Industry

ARVR

Microsoft announced their new platform Mesh last week to enable better mixed reality experiences across not only AR and VR headsets, but also mobile and desktop. Mesh is built on Microsoft Azure which enables developers to build immersive, multiuser, cross-platform mixed reality applications through an SDK. Spatial Maps?—?Spatial

Industry 130
article thumbnail

How is NVIDIA Using Generative AI?

XR Today - Virtual Reality

Recently Microsoft noted how MR represents the “ eyes and ears ” of AI. Following a mainstream steer away from the Metaverse by some towards genAI – the latter may be gaining the most focus currently – but roadmaps are already in place by firms such as Microsoft to develop the industrial Metaverse by 2024.

Tools 159
article thumbnail

The AR Space Race, Part IX: Epic Games

ARVR

In partnership with Nvidia, Microsoft, and Cesium, it offers a real-time 3D creation engine for producing immersive mapping and digital twins of real-world locations. It broadly refers to digital domains that host synchronous interaction between placeshifted participants. continuing here with Epic Games. Trending AR VR Articles: 1.

AR 130
article thumbnail

The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. T his standard, dubbed OpenXR, was about the interoperability of different VR hardware and software together.

Oculus 323
article thumbnail

The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

References to Apple RealityOS have been leaked. Some days ago, two developers have found references to “RealityOS” both in the Apple Store logs and in an opensource repo by Apple. New info on Microsoft abandoning the Hololens 3. Leaks about Apple are intensifying over the weeks. More info (Leaks on RealityOS?—?Upload