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9 Must Have Skills To Become An AR/VR Developer (With Course Recommendations)

ARVR

Like many other technologies, there is no perfect roadmap to learning XR. Nevertheless, I have tried my level best to come up with a generalized learning process for the same. Learn programming from YouTube, Udemy, Udacity and a thousand other free platforms. There are tons of online resources to learn these.

Course 147
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PanguVR mixes virtual reality and artificial intelligence to revolutionize interior design

The Ghost Howls

PanguVR trained rigorously using hundreds of Terabytes of data from real designers and architects and using various A.I. The aim in developing the PanguVR engine was to equip content producers to create immersive and interactive content, in UE4 (Unreal VR Engine), automatically meaning without any learning curve.

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Editorial: Apple Vision Pro is a mix of innovation, and year-2016 VR, for a hefty price. But…

The Ghost Howls

The use of eye, hand, and voice interactions make the interface with the headset natural and easy to be learned. So, considering that Apple is only promoting a few floating screens as official apps, there is free real estate for developers to create new amazing XR apps in this new ecosystem and shine.

Apple 522
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Unreal 60
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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

Alan: So, would the things like computer vision and machine learning, would that fit? Accenture has different groups, like a group headed dedicated to artificial intelligence, things like cloud computing, and machine learning is a part of artificial intelligence. Would you bundle those under XR as well? Alan: Incredible.