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CityXR: A Vision For Augmented Cities In The Shadow Of Hyper-Reality

Upload VR

Though the film is the better part of a decade old, it remains relevant to modern discussions on how we conceptualize use cases for emerging virtual and augmented reality technologies. Matsuda himself subsequently began working in AR following the film's release, leading design teams at both Leap Motion (now Ultraleap) and Microsoft.

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My Taiwanese XR Chronicles part 1: Cave, zSpace, Brogent hands-on

The Ghost Howls

This also means that there is more contamination from the West and also from Japan, considering that this island was part of Japan various years ago. How is XR (and technology in general) in Taiwan? Generally speaking, Taiwanese technology adoption has not blown my mind. There’s a little more attention on quality.

Taiwan 229
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Newsletter 51 – #WWYL? How Hardware Hacks can Change the World

Leapmotion

Leap Motion at PennApps. We’ll be sharing more about our experiences soon, including some very cool Leap Motion API hacks. Compare Metrics + Leap Motion Hackathon. Watch how sensrec is using Leap Motion technology to teach SCARA and Stäubli robots how to perform tasks. Read more ».

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Japan Joins Project North Star

Leapmotion

Like the first chocolate waterfall outside of Willy Wonka’s factory, now the first North Star-style headsets outside our lab have been born – in Japan. Masahiro Yamaguchi (CEO, Psychic VR Lab), God Scorpion (Media artist, Psychic VR Lab), Keiichi Matsuda (VP Design, Leap Motion), Oda Yuda (Designer), Akihiro Fujii (CTO, Psychic VR Lab).

Japan 54
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SIF: Mandala mixes interactive theater with VR, my experience with redirected walking and much more!

The Ghost Howls

The only two downsides of the experience have been: It mixes various elements of Asian culture in a non-coherent way ; The tracking technology was not working that well : the green ghost disappeared at a certain point of the story! They seem a bit standardized, I don’t know how to explain this.

Immersion 169
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The XR Week Peek (2021.02.01): Facebook is very confident in Quest 2 sales, Valve is working on Neural Interfaces, and more!

The Ghost Howls

These are all very positive news for VR: the technology is slowly getting adoption and while not mainstream yet, I agree with Zuck that in 1–2 years we’ll start getting there. The technology is amazing, but I think it’s too rough to be reliably used nowadays in gaming. It is going to be distributed in Japan starting from this month.

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The XR Week Peek (2020.08.31): Oculus becomes Facebook Reality Labs, Horizon gets revealed and more!

The Ghost Howls

Someone says that it is for the avateering technology that Spaces was working on; others say that it is for the very talented team. What is sure is that Apple continues to slowly build its AR and VR technology, so that one day it could come out with something amazing. Akonia), this one left all the community puzzled. Some viral videos.

Oculus 260