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XTAL hands on: an interesting glimpse to Virtual Reality 2.0

The Ghost Howls

To get there, I had to ask for information to people that was not able to speak English… it has been funny. Regarding the cost, for instance, Oculus can afford to sell its devices under cost, because it has Facebook’s deep pockets covering the losses. My first experience has been with a solution to train helicopter pilots.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

This is good to give some tactile information, making you feel the texture of objects. Concept picture of SenseGlove used in industrial settings for VR training. It has not been thought for games, but more for enterprise uses like training. I have to say that to be a devkit, the packaging is very good.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

The shape of the controllers is slightly different than the one of the Oculus Touch, though, and there is a ring that surrounds the wrist of the user. There is also “finger-tracking” a la Valve Index , but just for the thumb, index, and middle finger (so, it is more a la Oculus Touch).

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The Importance of Hand Tracking UX Design

The Ghost Howls

Circuit Stream , the company he works for, offers a full platform of AR/VR training and learning services to help people master immersive technology. If you’re going to do a lot of development, you had better use Oculus Link through a USB 3.0 Also, install the Oculus app and the Oculus Hub on your computer.

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Can VR Change How Your Brain Works?

Leapmotion

It’s very challenging to balance the requirements of the training with fun game mechanics. We think that making the game fun, and getting people into “flow” where they are just reacting and enjoying themselves is critical to the success of the training. appeared first on Leap Motion Blog.

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Weightless Creator Martin Schubert on Designing a Zero-Gravity Sci-Fi Playground

Leapmotion

It’s available free for the Oculus Rift on the Leap Motion App Store. I’ve listened to a lot of his lectures, and the way he communicates very old philosophical concepts through engaging, elegant trains of thought always gets me. Training yourself to break things down to understand them transfers to all aspects of life.

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The Art of Storytelling and Narrative in VR

Leapmotion

To train new pilots, we created a helper robot based on an event flow system, so that the robot can give you tips based on what’s currently happening. Vincent McCurley’s post Storyboarding in Virtual Reality covers several techniques informed by Mike Alger’s work on VR interface design. Character Presence. Emotional Connections.