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Epic Announce Android Daydream VR Support in Unreal Engine, Available Today

Road to VR

Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now. This video is also the most that has been seen publicly of the Daydream controller in action.

Unreal 101
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Nreal Rebrands To XREAL & Announces Adapter For iPhones, Consoles & PCs

Upload VR

These "disputes" likely refer to the lawsuit Epic Games filed against the company in 2021 , in which Epic alleged that it was “no coincidence” that Nreal’s name “looks and sounds virtually identical” to its Unreal game engine. The 3DoF tracked experience with the XREAL Beam adapter Beam has two USB-C ports.

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All you need to know on HoloLens 2

The Ghost Howls

These are things that a video can’t convey and must be tried. Unreal SDK. Tim Sweeney, the CEO of Unreal, has made a fast appearence at the event, saying that finally it will be possible to develop for HoloLens also using Unreal Engine. Enterprise services. Full specs. USB USB Type-C.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

These can easily be covered by watching some Youtube videos on it and a little bit of experimenting. Is this the only supported programming language or devs can also use Unity and Unreal Engine? developers compared to the amount of Unity/Unreal devs is far less. know what a.STL file is, what PLA+ plastic is). Yes, Three.js

AR 528
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

Here you can find the video of the integral interview I had with him, with below the slightly-edited transcription. The integral video of the interview. Or Unreal if that’s your language. I learned how to build hardware because back in the late ’90s, we weren’t using beautiful inside-out tracking systems.

Training 522
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Alan: There’s VR where you can make the full thing in computer graphics, but there’s also 360 videos; being able to capture a training experience in 360 video, and then add computer graphics on top of that. And if you bring in a studio who is really good at 360 video, guess what they’re going to sell you.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Alan: There’s VR where you can make the full thing in computer graphics, but there’s also 360 videos; being able to capture a training experience in 360 video, and then add computer graphics on top of that. And if you bring in a studio who is really good at 360 video, guess what they’re going to sell you.

Tips 78