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Facebook Is Shutting Down VR Content Division Oculus Story Studio

UploadVR Between Realities podcast

In a surprise announcement, Facebook is announcing today that it will be shuttering Oculus Story Studio. Story Studio is the team within Oculus that focused on the creation of narrative driven virtual reality content like the emmy award winning Henry, emotionally moving story Dear Angelica and breakout content like Lost.

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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Thanks Gianluigi Perrone for the tip!). Peggy Johnson is the new CEO of Magic Leap.

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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

VIVE hand tracking has a number of features, though which features a developer uses depends on their target platform and hardware. So, the processing power of the hardware that developers want their projects to work on should be considered. “ Tips on Incorporating Hand Tracking. It’s also a user interface question.

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The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The Ghost Howls

Oculus plans to introduce in-app purchases to App Lab experiences. Oculus App Lab has been introduced by Facebook to give a way to indie developers to publish their applications for Quest without the need of passing Facebook’s strong store curation. Plus, the Netflix app has been in VR since the times of Gear VR/Oculus Go.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

And the price of the wireless add-on is even more suspicious: speaking with a hardware manufacturer, they told me that ONLY THE ANTENNAS of a Wi-Gig connection for VR streaming (like the one of the Vive Pro) costs around $100… so how can the whole wireless streaming device cost just $50?? Other relevant news.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

These changes will also impact Reality Labs and CTO Andrew Bosworth is deciding these days which hardware projects to kill during this spending review operation. Thanks to Ivan for the tip!). Thanks Mathew Olson for the tip). Meta provides tips to optimize content for Quest by using the Showdown app as a showcase.

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Hands-on: Logitech is Building the SteamVR Stylus That Needs to Exist

Road to VR

While it works well for drawing in the air, a pressure-sensitive tip also makes it great for drawing (and potentially evening writing) against a physical surface. There’s also on-board haptics, and the end of the stylus has a pressure-sensitive tip which allows for pressure-sensitive writing against physical surfaces.

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