article thumbnail

VR Experiences Designed for VIVEPORT with Bjorn Book-Larsson

ARPost

This is the GDC Replacement Seminar that we’re holding. Thanks to coronavirus we obviously can’t meet at GDC as we usually would every year,” Bjorn Book-Larsson, President of VIVEPORT, said introducing the seminar. “So However, users can also use VIVEPORT with PC based, and even Oculus headsets via transfer cables.

Data 198
article thumbnail

The “War of Words” Taking Place in XR Technology

ARPost

I’ve been fortunate enough to attend a number of seminars, and of course I go in there with a notebook. However, while this article was being put together, social media giant and Oculus owner, Facebook, published a whitepaper titled “ Communicating about Privacy: Towards People-Centered and Accountable Design.”.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

Also announced is the Samsung Creator’s Program: Samsung Creators, as it’s called, will include a series of seminars and classes, empowering filmmakers and influencers to create in VR. LET’S TALK OCULUS: DRM NO MORE AND PATENT FOR NEW VR MOTION. But what fun is a program without a little friendly competition?

Samsung 152
article thumbnail

Exclusive: First-Ever Impact Reality Summit Announces 2020 Lineup

VRScout

Some of the biggest names in social impact will be in attendance, including: Participant Media, Conservation International, the Rainforest Alliance, Connect for Climate/World Bank, and the Milken Institute, as well as tech companies like Google, Microsoft, and Oculus. The Art of XR Fundraising : This seminar with Kaleidoscope’s René J.

Nigeria 221
article thumbnail

How Is Virtual Reality in Online Education Used?

ARVR

hardware and software. Hardware Most of the VR systems available today incorporate a headset or a visor that takes up the user’s whole field of view, as well as optional accessories, such as controllers, gloves, and distance sensors. Thus, the hardware is made by tech companies and the software by developers.

article thumbnail

The State of the XR Marketplace, with XR Intelligence’s Kathryn Bloxham

XR for Business Podcast

So this year, for example, the hardware, software and third party content creators to XR have seen much stronger growth in the enterprise side of that business, compared to growth in the consumer sector over the past 12 months. So we’ve got an update from HTC and Oculus on what’s the state of the hardware.

Survey 78
article thumbnail

The State of the XR Marketplace, with XR Intelligence’s Kathryn Bloxham

XR for Business Podcast

So this year, for example, the hardware, software and third party content creators to XR have seen much stronger growth in the enterprise side of that business, compared to growth in the consumer sector over the past 12 months. So we’ve got an update from HTC and Oculus on what’s the state of the hardware.

Survey 60