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HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

It came to light via the Dutch publication Lets Go Digital that HTC has also applied for a trademark for the name ‘Vive Eclipse’ in New Zealand. The New Zealand Intellectual Property Office published a summary of the trademark application, showing a filing and submission initiated by HTC on October 6th.

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HTC Files Trademark For ‘Vive Cosmos’

VRScout

Details include a ‘head mounted display for computer simulated reality.’. While the description itself doesn’t explicitly state that the trademark is related to VR, phrases such as “head mounted display for computer simulated reality” and “optical devices,” indicate that immersive technology is more than likely involved.

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Varjo Raises $54M Financing to Support Its Retina-Quality VR/AR Headsets for Enterprise

Road to VR

The company says it will use the funds to accelerate the global expansion and development of its XR hardware and software products. Companies such as Volvo Cars, Boeing, Audi, and Siemens use Varjo headsets for industrial applications including training and simulation, design and engineering, and research and development.

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VR Veteran Studio Behind ‘Bigscreen’ Unveils Thin & Light PC VR Headset ‘Beyond’

Road to VR

. “We invented new technologies to increase comfort, and developed ultra-high-end components like OLED microdisplays and pancake optics to increase immersion. To deliver the best software experience for watching movies in Bigscreen , we also had to build the best hardware with Bigscreen Beyond.” Base Stations.

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The VRScout Report – The Week in VR Review

VRScout

Remember, HTC is the Taiwanese-based hardware manufacturer and the HTC Vive Tech Corporation is a subsidiary that partners with American-based software company Valve for content via their huge Steam library. Air New Zealand is one airlines provider that is testing how the Microsoft Hololens can help improve in-flight customer service.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work. Minimum Hardware Requirements. Yuka Kojima, co-founder and CEO at FOVE says “We believe that eye-tracking capability is the next big milestone in the VR industry and we’re excited to be at the forefront of that technology.”

Fove 100
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Sponsored Post: Comino Grando RM Multi-GPU Workstations Offer Unmatched Performance and Quality

Anand Tech

Packing hardware like four Nvidia RTX A100 80GB GPUs plus AMD Threadripper Pro, dual Intel Xeon 8368Qs, or dual EPYC CPUs, air cooling solutions would struggle to keep these components cool without producing a lot of noise. “My approach is to use the Comino Grando RM for all my modeling and simulation.