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The AR Experience Honoring Scientist Jane Goodall

ARPost

To help bring visitors into that world, NGM called on Florida-based Falcon’s Creative Group. The idea of using light and sound to create an unreal experience was also used in the Unreal Garden this summer. The National Geographic Museum is located in Washington DC. In fact, it’s part of some pretty exciting trends.

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VR/AR Association Holds Virtual Summit Dedicated to the Metaverse

ARPost

During this panel too, Reyes spoke of blockchain technologies as the link not just between virtual worlds, but between virtual worlds and the physical world to create true interoperability across immersive platforms. SuperWorld is not just a technology company, but a movement of people who want to be in our community,” said Lotlikar. “We

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Homeland Security Releasing VR School Shooting Training Simulator

VRScout

million program, which was built on Epic Games’ Unreal Engine, isn’t the first VR experience to focus on surviving an active shooter situation. The training center, which is located at the University of Central Florida in Orlando, allows up to 60 people at the same time, including those who can log in remotely from their homes.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). We invite all industry technology providers and stakeholders to join us in this meaningful program.”. Graz University of Technology, Austria. image courtesy VR First.

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Wizard of Oz Narratives: Puppeting Virtual Characters with Improv Acting

Road to VR

I had a chance to talk Charlie Hughes , who is the co-director of the Synthetic Reality Laboratory at the University of Central Florida. Demo of the TeachLivE Wizard of Oz system: Demo of Real-Time Cinematography in Unreal Engine 4, which won the Real-Time Live competition at SIGGRAPH 2016: Support Voices of VR. Subscribe on iTunes.

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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Unreal Engine can now use your iPhone to record facial animations. Doooooooonate!

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VR Training Case Study: Y-12 National Security Complex

HaptX

At Y-12’s Oak Ridge Enhanced Technology and Training Center, novel virtual reality training methods have removed some obstacles by placing trainees outside the hazard bubble and into virtual environments. The developers are using HTC Vive headsets and tracking along with Steam VR to visualize the digital content in Unreal Engine.