Remove Filming Remove Hardware Remove Magic Leap Remove Unreal
article thumbnail

Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. Innovative cinematographic hardware used by John Gaeta. And what you are doing at Magic Leap to create these experiences for people? ( Magic Leap glasses.

article thumbnail

VITURE’s Steps Behind Debuting an XR Consumer Device

XR Today - Mixed Reality tag

To ensure user privacy, VITURE 1 hardware uses reverse sound field technology, which means others cannot see or hear what a user is doing. The device also weighs in at 76 grammes, allowing VITURE to promote wearability and useability with its hardware. Jiang added: There’s a threshold for the human body or the human face.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. The news of course has attracted a lot of funny comments, like “these dogs have better hardware than me”, or the invention of new terms like “Dogmented Reality”, or “AR Doggles”. I love the internet. Learn more.

AR 429
article thumbnail

What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

Apple’s take on immersive technologies will also test the future of XR hardware solutions and their roles in the broader XR community through rigorous use cases. This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. Apple is behind the ball here, with the advancements in spatial and mixed reality AI.

article thumbnail

Who Will Own the Metaverse?

AR Insider

It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. Augmented vision is commonplace in futuristic films, from Minority Report to Iron Man. Who Will Own the Metaverse? by Marko Balabanovic.

article thumbnail

Emergence SDK to Support Open Metaverse, Crucible Execs Say

XR Today - Mixed Reality tag

XR Today: As an end user for Unreal Engine and Unity, how will this partnership develop interoperability for gaming companies? Unity and Unreal underpin most of today’s XR experiences, ranging from the Apple Vision Pro to mobile apps and from PC games to AR/VR devices. This offers a new economy.

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

The German auto manufacturer evaluates design features in virtual reality before building prototypes in actual reality, using the famous high-quality physics-based rendering power of Unreal for the game engine and using the HTC Vive for the VR hardware. WILL WE HEAR FROM FACEBOOK’S SECRET HARDWARE TEAM SOON?