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Creating VR Content With Zero Coding Skills

VRScout

But today you no longer need to be a Unity professional or 3D designer to get into this sacred industry. In that regard, Sumerian is more similar to standard development software, such as Unity, than it is to software such as BioVR. The Varwin software interface is based on Google’s Blockly visual language.

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Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. Google VR SDK is popular for building virtual reality applications for Android and iOS.

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What to Expect from the Immerse Global Summit 2023

XR Today - Mixed Reality tag

In 2022, the Immerse Global Summit featured speakers from some of the world’s best-known brands, including Amazon, Meta, Qualcomm, Microsoft, and Unity, and demonstrations of some of the most exciting metaverse technologies. Unity shared how digital twins were helping its customers unlock new levels of innovation.

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Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

Throughout the past year, we’ve loved working in virtual reality — from in – house projects to our work with Google Daydream for IO 2016. See Cosmic Trip , which brilliantly uses physical buttons to navigate its item menu; or Job Simulator , which almost entirely eliminates the old point-and-click interaction paradigm.

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Getting started with Augmented Reality (AR)

ARVR

Users can use HMD devices such as Google Cardboard, Oculus Quest, Rift or HTC Vive to experience an imaginary environment. It has the ability to create a cross platform code where users can create their projects in either JavaScript, Unity, Xamarin, and Cordova. It has applications in training and educational use cases.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them?

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them?

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