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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

Join a yoga session with your team, meditate in space or just relax with easy breathing exercises. What’s exciting about HeadOffice.Space is that it is interoperable, flexible, and accessible across multiple platforms, with Mac, iOS, Android, Oculus Rift, Google Cardboard, and Oculus Quest support currently in development.

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Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

Throughout the past year, we’ve loved working in virtual reality — from in – house projects to our work with Google Daydream for IO 2016. As far as production software, we were torn between our familiarity with Unity and the rendering potential of Unreal. VR motion controllers. Defining Goals.

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Interview to Enea Le Fons: from #30DaysInVR to #XDaysInXR and beyond

The Ghost Howls

Well, in VR, you don’t need to, because all three dimensions are present at once, right in front of you; Eye hydration, eye exercises, daily headset disinfection and a polyphasic approach to VR immersion were keys to long immersions with current hardware. Can you imagine modeling 3D without having to switch between projection views?

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. It is transforming education by experiential learning.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. It is transforming education by experiential learning.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. It is transforming education by experiential learning.

AR 60
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XR for Crossover Podcast - Julie and Alan Smithson Chat About Education & Immersive Learning

XR for Business Podcast

Alan: Everybody was frustrated, because the kids are like, “Well, we’re on Google Docs over here for everything else, and you’re using this thing.” Alan: Yeah, it’s really a physiologically and mentally stimulating exercise, that puts you in the right mindset. And that one little thing– Julie: She was so frustrated. Julie: Yeah.