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“It’s Time to Go Spatial”: Get Hyped for AWE USA 2020

ARPost

Others will focus on XR technology in entertainment, including XR art, gaming, media, and location-based entertainment. There are 15 main categories including art and film, apps, games and toys, headworn devices, developer tools, and more. See Also: Can AI and AR Be Put Together to Offer a Unique Experience? AWE USA 2019 Day 2.

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Shooter Veterans Form VR Game Studio Drifter Entertainment

UploadVR Between Realities podcast

Three veterans of first-person shooter games have formed Drifter Entertainment , a Seattle-based virtual reality game studio. Davis recently served as general manager for the Epic Games’ Unreal Engine 4. Scott spent 15 years as an art director in Triple-A games at places such as id Software and Microsoft Game Studios.

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ARWall Debuts ARFX Pro Plugin for Virtual Production

XR Today - Augmented Reality tag

Today, ARWall, a virtual production product and services merchant, updated its augmented reality effects (ARFX) Pro Unreal Engine Plugin to streamline workflows for end-users incorporating immersive backdrops for media productions. New Features. New graphic options give a production team more control over the quality of a backdrop.

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Big News XR from BMW, Meta, Apple, Campfire, Nreal, and Cannes XR

XR Today - Big XR News tag

Meanwhile, XR brands worldwide are striving to establish themselves as leads in entertainment, collaboration, and wearables via events, product launches, and rebranding. The new system will combine BMW’s sensor data with Meta’s tracking systems and technologies to create a “car-locked” immersive entertainment console.

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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for building VR content, and has powered PSVR games like Farpoint , Moss ,and Firewall: Zero Hour.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78