Fri.Feb 01, 2019

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Newly Revealed Microsoft Patent Points Towards HoloLens 2

VRScout

Microsoft is set to announce their HoloLens 2 in February. Do these patents show the future of Microsoft’s AR device? There’s currently a lot of discussion surrounding Microsoft’s HoloLens 2, which is rumored to be making its unveiling at Mobile World Congress in February. We don’t know too many of the details around the device as of yet, but one thing is for sure, Microsoft’s next iteration of AR headset technology is definitely on the way.

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The Ghost’s Spotlight: Salsa Virtual, Towards a Perilous Journey

The Ghost Howls

Welcome to a new episode of The Ghost’s Spotlight , where I give you brief opinions and reviews about VR products that I have tried. Today I want to tell you about two indie products that I have tried: Salsa Virtual and Towards a Perilous Journey. Salsa Virtual. Salsa Virtual is a VR experience that teaches you Salsa. The experience has been created by Jorge Ortiz , that during the college years decided to take dance lessons and fell in love with this activity.

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Saab to Further Develop VR Rocket Launcher Simulator

Road to VR

Saab, a global defense and security company (and former parent company of the car manufacturer of the same name), says that it will further develop a VR experience designed to demonstrate a shoulder-mounted rocket launcher offered by the company. Saab is the manufacturer of the Carl-Gustaf recoilless rifle (among a wide range of other defense products), a man-portable anti-tank launcher that’s been used in militaries around the globe following its initial introduction in 1948.

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Augmented Reality App Maker Houzz Reveals Major Data Breach

Next Reality AR

In the realm of internet security, it's becoming clear that augmented reality is not immune to the increasing wave data breaches plaguing users. On Friday, furniture retailer Houzz, an early adopter of ARKit, revealed details of a data breach that occurred in December 2018. Don't Miss: Art.com & Houzz Apps Take Imaginative Approaches to Hang AR Art Until ARKit Update Arrives While an investigation into the breach is ongoing, Houzz has learned that profile information, internal identifiers wi

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Ubisoft’s VR Shooter ‘Space Junkies’ Comes to 100+ Arcades Ahead of Launch

Road to VR

Ubisoft today announced in a blogpost that a special arcade edition of their upcoming VR shooter Space Junkies has rolled out to “100+ arcades” around the world. To celebrate, Ubisoft is collaborating with the Virtual Athletics League to throw a Space Junkies International 2v2 Tournament, which starts this month. The tournament will see over $4,500 worth of prizes given away to the top teams.

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‘Mosh Pit Simulator’ Early Access Review — Terribly Hilarious, Hilariously Terrible

Road to VR

Indie developer Sos Sosowski admits he creates “terrible” video games like his old school point-and-click game McPixel (2012). And while there’s certainly a thick layer of objective terribleness slathered on top of Mosh Pit Simulator, after playing around with the physics-based sandbox I’ve come to admire the terribleness of it all in recognition that it isn’t so much a game as it is a window into the mad inner world of its creator.

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Where Are You with Your Blended Learning Strategy?

CraneMorley

Sign-Up for our Blending Learning Blog Series. Our 4 part series on Blending Learning will allow you to recognize the importance of various learning tools and how to adequately implement them to acquire the best results in your training development. Most companies have adopted some form of a Blended Learning strategy. Where are you with yours currently?

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VR Headset Growth on Steam Makes Biggest Leap Yet, Eclipses Linux Steam Users

Road to VR

It appears that the 2018 holiday shopping season was one of the best ever for PC VR headsets. The latest data released today from Valve shows VR making its single biggest leap yet, on a path toward 1 million monthly-connected headsets. There’s now more Steam users with VR headsets connected to their PCs (0.91%) than there are Linux users running Steam (0.82%), which includes all of Valve’s ‘Steam Machine’ consoles running the company’s Linux-based SteamOS.

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Disney, CNN, National Geographic, Starbreeze recognized for VR projects

Hypergrid Business

The Advanced Imaging Society held its tenth annual awards ceremony this week at Warner Bros Studios and virtual reality was a major focus of the event. Ready Player One, based in a virtual reality world, took the award for best live action 3D feature and best stereography. CNN took home the award for the best use of VR for social impact for its documentary Van Jones’ The Messy Truth VR, produced by Magic Labs Media and Meridian Hill pictures.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.