Sat.May 13, 2017

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HTC Says Vive 2 Will Come When It Can Offer “really meaningful innovation”

Road to VR

In a recent interview, HTC Vive General Manager Daniel O’Brien provided a carefully-worded answer when asked specifically about a ‘Vive 2’. HTC’s current VR headset is now over year old; PC VR hardware cycles are anticipated to last somewhere between 1 and 3 years. “We’re always continuing to listen to developers, what they think is the most beneficial next-generation improvements and that’s how we’re solving the next headset and when that will come to market”, O’Brien said in response to a ques

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‘Alien: Covenant’ Delivers Gory 360° Video Teaser

VRScout

Experience the incredibly graphic birth of a Neomorph alien in this now available 360-degree video. With Ridley Scott’s highly-anticipated Alien prequel/ Prometheus sequel Alien: Covenant merely a week away from release, Fox is naturally going through great lengths to promote its latest addition to the infamous sci-fi thriller franchise. And what better way to go about it than to let fans experience the unbelievably gory birth of the films monstrous new creature in a white-knuckle 360-degree exp

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How Augmented Reality Can Make Aviation Safer and Better

UploadVR Between Realities podcast

Let’s face it, we all have daydreamed of sitting in a cockpit and roaming the wild, blue yonder. It’s hard to find someone who wouldn’t have been fascinated by aviation at some point in their life. But for all the gratification that flying brings with it, no one can deny that it is also in equal measure, a dangerous thing. Now, for the number of moving parts that make up an aircraft, it is a surprisingly efficient and safe machine.

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Augmented Reality May Be The Future, But It Still Has Major Limitations

UploadVR Between Realities podcast

Augmented reality may be the future of games, but there are some huge problems that stand in its way. So we decided to gather three of the biggest AR visionaries and product makers to show us the path to the future at our GamesBeat Summit 2017 event last week. Our panelists included John Hanke, CEO of Niantic Labs and co-creator of Pokémon Go; Ralph Osterhout, CEO of Osterhout Design Group, maker of augmented reality glasses; and John Underkoffler, CEO of Oblong Industries, maker of the Mezzanin

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Report: VR And AR Developers Aren’t Making Enough Money To Justify Investments

UploadVR Between Realities podcast

Virtual reality and augmented reality are still in their infancy. But with hundreds of companies, tens of thousands of employees, and over $4 billion in investments to date, the industry is taking a big swing at the future success of VR and AR. Despite this forward movement, there are signs that not all is well in the world of make-believe. Today, the Brabant Development Agency (BOM) has released a survey that reveals a wide discrepancy between developers’ revenue ambitions and their financing n

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Gates of Nowhere Is A D&D-Inspired Fantasy VR Adventure

UploadVR Between Realities podcast

Some of the best modern games are influenced heavily by classics such as Dungeons and Dragons and they wear that influence proudly. As VR developers attempt to cultivate that spirit in the growing ecosystem, gamers are all too ready to escape into the immersive virtual worlds flooded with magic and the creatures we’ve come to love or hate over the years.