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Four Quest 2 Apps Making Use of Hand-tracking 2.0 Improvements

Road to VR

Alongside the announcement that Quest 2 is getting upgraded controllerless hand-tracking which improves robustness, Meta revealed that it had given select developers access to the tech ahead of time, some of which used it to directly improve their apps. The update to hand-tracking is a very big deal for us.

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‘Unplugged’ Review – Rock Star Ambitions Stifled by Quest’s Hand-tracking

Road to VR

Unplugged is like Guitar Hero, although instead of picking up a dedicated peripheral and jamming away, it relies on Quest’s native hand-tracking to let you shred on an air guitar without controllers. And the lack of 100 percent precise hand-tracking is a shame, because everything else about Unplugged is legitimately awesome.

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Lynx R-1 Mixed Reality Standalone Comes to Kickstarter Today, Starting at Around $600

Road to VR

For everyone else: what sets it apart though is it’s tuned from the ground-up to play full VR games and do both passthrough augmented reality, making it a mixed reality headset by definition. Since it relies on hand tracking, motion controllers aren’t the ‘out-of-the-box’ control method. Lynx R-1 Specs.

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13 Tips & Tricks to Get the Most Out of Quest 3

Road to VR

Here’s a breakdown of tips and tricks you’ll definitely want to know. Switch Between Controller-tracking and Hand-tracking For the most part, Quest 3 is pretty good about understanding that setting your controllers on a flat surface means you want to start using hand-tracking.

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

Quest hand tracking is perfect for slower experiences with light interaction. During Oculus Connect 6 in San Jose, CA, Mark Zuckerberg unveiled that the Oculus Quest would allow for hand and finger tracking without the need of any hand controllers, and of course, I couldn’t wait to try it. The Overall.

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12 Major New Features Quest Has Received Since Launch

Road to VR

Hand-tracking. Hand-tracking first came to the original Quest in late 2019, offering users and developers a controllerless option for input on the headset. A faster refresh rate means a smoother image which reduces latency and can improve comfort and immersion. Facebook Messenger.

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John Carmack Shares Vision For Instant VR In Bosworth Podcast

Upload VR

No matter the formal definition, Carmack seems to be making a habit of advising Bosworth on Meta’s shortcomings in VR even if he’s no longer being paid to do so. Carmack still tends to refer to himself as part of the effort, with Bosworth joking in the podcast that he’s a “permanent member” of the team.