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The HIG-M4 VR Gunstock Looks EXTREMELY Realistic

VRScout

Over the past few years, we’ve seen various manufacturers try their hands at creating their own VR-compatible gunstocks, but we haven’t seen anything quite like the HIG-M4 Simulation VR Gunstock. You can also pick up a HIGVR Data Glove for a more immersive experience, but more on that later.

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Smart Fabric Technology Brings Touch Haptics To The Oculus Quest

VRScout

The latest iteration of its one-size-fits-all Forte Data Glove can now be combined with the Oculus Quest controllers, integrating BeBop’s hand tracking technology with the Quest’s 3D tracking. However, the main purpose of the Forte Data Glove, according to BeBop Sensors, is to reshape how companies approach enterprise training.

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How Immersive Learning Empowers Students and Teachers Alike

Veative

Designers of these projects used various peripheral devices such as head-mounted display gear, data gloves, and body suits for a fully immersive learning experience. However, when a student is immersed in an interactive VR module we often hear, “NOW I understand what you are saying about chloroplast!”

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Manus VR brings full arm tracking to HTC Vive.

Cats and VR

For now, the HTC Vive brings you the most immersive right out of the box VR experience out of any on the market HMD due to its excellent motion controls. As we are now looking at a time when a quality VR experience is achievable on a consumer level, more and more immersion is desired. Enter Manus VR. Punch Club 3000! Cats And VR.

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Manus Brings Your Entire Body Into VR With its Polygon System

Peter Graham

Ever since virtual reality (VR) remerged as a viable consumer product the quest has been to make the technology as immersive and interactive as possible. Manus VR , the company which makes enterprise-grade data gloves, is almost ready to release its solution to this challenge, Manus Polygon.

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Dream On: Aerosmith and 90’s VR

VRScout

Donning his headset and glove, he inspects his hands and shows off the full range of functions that the glove provides. Bearing physical similarities to other 90’s data gloves, he is given full hand and finger tracking as well as gesture control of the user interface. They saw the potential and used it to their advantage.

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A Brief History of VR

VeeR VR

In 1968, Ivan Sutherland and Bob Sproull created the first head-mounted display (HMD) system for immersive simulation applications. Being that it was the first HMD both quality of the interfac e and realism of the simulation were rather low, and it weighed so much that it had to be suspended from the ceiling by metal cables. .