article thumbnail

The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.

Sony 414
article thumbnail

Inside Leap Motion: 5 Hands-On Tips for Developing in VR

Leapmotion

Plasma Ball VR stays at a comfortable distance while being controlled by your hands, using tracking data combined with raw image passthrough. When the Leap Motion Controller is mounted on a VR headset, it can see beyond your virtual field of view, but your hands will occasionally fall out of sensor range.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Exclusive: Designing Single-handed Shortcuts for VR & AR

Road to VR

However, the team at Leap Motion has also investigated more exotic and exciting interface paradigms from arm HUDs and digital wearables, to deployable widgets containing buttons, sliders, and even 3D trackballs and color pickers. Barrett is the Lead VR Interactive Engineer for Leap Motion. It’s deliberate.

article thumbnail

Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU

Leapmotion

At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. With HackingEDU just around the corner, Leap Motion is sponsoring the world’s largest education hackathon with over 100 Leap Motion Controllers for attendees to use.

article thumbnail

Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to wand-style controllers and fully articulated hand tracking – so too are the virtual user interfaces we interact with. Concept: A Playset, Not A Control Board. VR design pro-tip: human beings move in curves. 3D Drag and Drop.

article thumbnail

The XR Week Peek (2023.06.04): Apple to launch its headset, Meta unveils Quest 3 and many games, and more!

The Ghost Howls

Its controllers have no ring and no onboard cameras. That’s why Quest Touch Pro controllers are better. Quest 3 will be compatible with Touch Pro controllers for the ones that need better accuracy. I expect the tracking of Quest Plus to improve over time thanks to software updates, though. This is the dystopia we should avoid.

Apple 327
article thumbnail

The Importance of Hand Tracking UX Design

The Ghost Howls

The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. You can select both hands simultaneously—press down the Control or Command key to allow you to select multiple things in the hierarchy. When to Use Controllers and When to Use Hands.