Remove Controllers Remove Google Remove Leap Motion Remove Presentation
article thumbnail

The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.

Sony 437
article thumbnail

A Hands on Look at the State of Input in VR

VRScout

Playstation Move controllers that were included with the PSVR headset. Oculus Touch controllers were just announced to ship late in 2016. With an emphasis on active experiences and the success of tracked controllers, keyboard and mouse input has become virtually nonexistent. Xbox controller. Steam compatible controller.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! 6 DOF Controllers for Vive Focus. In short: the Vive Focus will finally have two 6 DOF controllers.

article thumbnail

Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Barrett is the Lead VR Interactive Engineer for Leap Motion. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion. Barrett and Martin are part of the elite Leap Motion team presenting substantive work in VR/AR UX in innovative and engaging ways. The Challenge.

article thumbnail

Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

Without using Vive Trackers or other sensors, they try to reconstruct the pose of the full body of the users by just using the pose of the headset and the two controllers. The very original idea is that among these 4 arms, two are controlled by you (with your controllers) and the other two are controlled by the other player.

360 Video 207
article thumbnail

VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

Before officially releasing it, Mr. President has highlighted that the Focus Plus is not just a Vive Focus with two 6 DOF controllers, but it has also a better weight balancing and new improved lenses (I will tell you my impressions on the device in my next post). During the presentation, there has been almost no mention of the Cosmos.

article thumbnail

Experiential Technology Event Shows How Far VR Has To Go

UploadVR Between Realities podcast

Above: David Holz, founder of Leap Motion, shows off hand-tracking in VR. The headset used sensors to detect my fingers, using software from Leap Motion. It was cool that I didn’t have to use a touch controller. It was cool that I didn’t have to use a touch controller. Image Credit: Dean Takahashi.