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Sony to Show Procedural Animation System at GDC, Making NPCs More Believable in VR

Road to VR

Sony’s Magic Lab are set to demonstrate a new procedural animation system which it says allows VR characters found in VR to “imbue a sense of shared space with the player” with realistic eye, head and body movements. SEE ALSO On the Hunt for VR's Killer App with Sony's Head of PlayStation Magic Lab, Richard Marks.

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Sony’s Richard Marks Expects Natural Voice Input to Play Major Role in VR’s Future

Road to VR

Project Morpheus prototype | Photo courtesy Sony. Marks thinks that a voice-enabled VR environment, perhaps in the form of a procedurally-generated sandbox, where practically any element could be changed at the user’s command, “doesn’t seem very far away.” That’s why I see it as the holodeck.

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The XR Week Peek (2022.02.28): PSVR 2 revealed, Meta working on AI and 5G, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. I’m going to be a speaker at Metaversus , the bullsh*t-free online conference about the M-word organized by Mohammed Sangaré! Learn more.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

AR Apps to Increasingly Leverage AI Tech To create more immersive virtual environments, AR applications must be able to collect a wealth of information about the user’s surroundings. The Park Playground’s Vindevogel adds that virtual reality will increasingly grow to become a part of our daily lives. “

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Hidden forces and sliding screens trick the senses to make VR feel more real

TechCrunch VR

The next big thing in VR might not be higher resolution or more immersive sound, but an experience augmented by physical sensations or moving parts that fool your senses into mistaking virtual for reality. The conference also showcased a great deal of overlap between gaming, VFX, art, virtual production, and numerous other domains.

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Adapting Fear: How Capcom Is Bringing ‘Resident Evil’ Into VR For The First Time

UploadVR Between Realities podcast

Capcom’s latest entry in the iconic, long-running survival horror series was first unveiled at Sony’s E3 press conference this year, at which point it was also revealed the entire game would be fully playable using the PS VR headset. So, we knew we couldn’t tackle this alone.

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The Ghost Howls’s VR Week Peek (2019.08.25): Lots of new VR content previewed, Sony acquires Insomniac, Matrix 4 in the works and much more!

The Ghost Howls

This mention of AR confirms that Facebook is working on AR glasses, and in my opinion is also a hint to the fact that most probably they will be teased at the next Oculus Connect (the conference that, according to Oculus, should show the “future of AR and VR”). Sony has acquired Insomniac Games. Sony has acquired Insomniac Games.

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