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Regine Gilbert talks about accessibility in XR

The Ghost Howls

You have written a book on the topic “Inclusive Design for a Digital World” What can people find inside it? The book is meant for those who are new to accessibility and looking to learn more about it. The current status in terms of accessibility is that more folks need to be educated about accessibility in the VR space.

Education 416
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The XR Week Peek (2022.11.14): Meta lays off 11,000 people, Apple works on some sort of “metaverse”, and more!

The Ghost Howls

This time we will talk about haptics in XR with some celebrities in the field like Guido Gioioso from Weart, Ashley Huffman from TitanHaptics, and Joe Michaels from HaptX. Dean Takashi has interviewed Neal Stephenson about the metaverse , his book, and, of course, Meta. Interesting research about a VR haptic glove. Learn more.

Apple 343
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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

We feel as though we get the chance to educate an industry, as well as creating and selling a product, and really helping to define exactly how this niche can use extended reality, and in particular, virtual reality technology. There’s Unreal, and then there’s Unity. Just just a quick overview. Greg: Yeah, sure.

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

We feel as though we get the chance to educate an industry, as well as creating and selling a product, and really helping to define exactly how this niche can use extended reality, and in particular, virtual reality technology. There’s Unreal, and then there’s Unity. Just just a quick overview. Greg: Yeah, sure.

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

Initially, the interview should last 30 minutes, but he was saying so many interesting insights, that I went on until the end of the time I booked with him. We were using something called Visa, which was a very low-level library language, very different from what Unity is right now. I loved speaking with him.

Training 532
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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? I've actually got a copy of that book that arrives tomorrow.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? I've actually got a copy of that book that arrives tomorrow.