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The XR Week Peek (2023.04.24): Apple headset to have iOS apps, Pico launches Pico 4 Pro in China, and more!

The Ghost Howls

From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. Work apps : Pages word processing, Numbers spreadsheet and Keynote slide deck apps, as well as iMovie and GarageBand for video and music production.

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The XR Week Peek (2024.02.20): Zuckerberg reviews the Vision Pro, Mozilla Hubs shuts down, and more!

The Ghost Howls

Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.

San Diego 352
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Cas & Chary Present: Why Working Out in VR is Game-changing

Road to VR

It certainly doesn’t help that I find exercising in a gym boring and time-consuming. The Virtual Reality Institute of Health and Exercise does research on the impact of virtual reality exercise on the human body. This is why I wanted to share this video. VR Health Exercise Tracker. If you don’t have a headset yet.

Exercises 262
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ARtillery Briefs, Episode 46: 2020 Lessons, 2021 Outlook

AR Insider

These are marks of an industry that’s moving into adolescence, With that backdrop, we embarked on our annual exercise of examining lessons from the past 12 months and projecting the next 12. The result is the report, Spatial Computing: 2020 Lessons, 2021 Outlook, and the latest episode of ARtillery Briefs (video and takeaways below).

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Is Facebook Building a ‘Social Layer’ For the Spatial Web?

AR Insider

So predicting AR’s trajectory becomes an exercise in “ following the money.” For Apple, AR’s job is to sell more hardware. We’ve been toying with this “ follow the money ” exercise for a while, but it gained steam at yesterday’s OC6 keynote. to Oculus headsets.

Exercises 261
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Can Advertising Scale in VR? (Yes and No)

AR Insider

These include video, social media, mobile apps, and games (just ask Unity). To put some numbers behind that, 75 percent of apps in Apple’s App Store’s first year were paid apps — similar to VR today. The above ad revenue exercise is also framed in today’s ad market standards.

Trends 334
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Can Advertising Scale in VR?

AR Insider

These include video, social media and mobile apps. To put some numbers behind that, 75 percent of apps in Apple’s App Store’s first year were paid apps — similar to VR today. The above ad revenue exercise is also framed in today’s ad marketplace terms. Beyond metrics, ad units themselves will evolve.

Trends 236