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My predictions for augmented reality in 2020

The Ghost Howls

After having written my predictions for virtual reality in 2020 , let’s see what will be the trends for this year in augmented reality. Let me be very honest: I’m not expecting that much from this year in augmented reality.

Samsung XR and EarthX Debut Environmentally-focused 360 Short Films

Road to VR

Samsung has partnered with EarthX to debut a dozen immersive short films on the Samsung XR video platform from environmentally-focused filmmakers. Samsung XR is Samsung’s immersive video platform, and home to more than 10,000 videos. Image courtesy Samsung, EarthXR.

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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts

TechCrunch VR

Other investors include Expa, Lerer Hippeau, Leaders Fund, Samsung NEXT and Andy Hertzfeld (of Macintosh fame). Given its position with developers, if Amazon is getting into the mix, you know something is up, he added.

Facebook Surges in U.S. Patent Rankings Due to Mounting AR Strategy

Road to VR

patents done by Fairview Research reveals that Facebook has made a significant surge in its year-over-year ranking for patents granted in 2019, something partly owed to its increased number of patents surrounding augmented reality. Samsung Electronics Co Ltd. An analysis of U.S.

The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

The glasses are expected to run a new operating system, rOS (or reality OS), and Apple is exploring touch panels, voice activation, and head gestures as a means of control. Oculus Link now works with USB 2.0. More info (Oculus Link works with Usb 2.0?—?Road

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Star Wars HoloChess inspired Augmented Reality Game HOLOGRID: MONSTER BATTLE now has a VR version launching for Gear VR and a tournament to celebrate May the 4th.

Cats and VR

Award-winning independent game studio HappyGiant and Tippett Studio today announced their ground-breaking augmented reality game HoloGrid: Monster Battle has made the transition to virtual reality , and is coming out on the next-generation Samsung Gear VR.

The XR Week Peek (2020.01.20): Oculus Go price cut down to $150, Mojo Vision teases AR contact lenses and much more!

The Ghost Howls

Oculus Go price cut down to $150. Facebook has permanently cut down the price of the Oculus Go to $150 , the same price that made it sell incredibly well on Amazon during the Cyber Monday. More info (Oculus Go price cut) More info (Xiaomi laying off the team dedicated to Go).

The XR Week Peek (2020.02.03): VR adoption is rising, Lynx teases new MR headset and much more!

The Ghost Howls

monthly connected headsets only on Steam (so this doesn’t consider Oculus Store users and PSVR users), and t he year-over-year growth is +75%. He said that only on Christmas day, people spent $5M on the Oculus Store , and we can expect that most of this money was spent on Quest.

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All the most interesting AR and VR news from MWC 2018

The Ghost Howls

I expected a lot of AR/VR news from there, like the announcement of the price of the Vive Pro or the release of the Oculus Go by Xiaomi and Facebook… but actually I’ve been disappointed by everyone. Samsung S9. The beautiful Samsung Galaxy S9, in all its colors.

Apple Mum on AR/VR for iPhone 7, but Here’s How We Know They’re Still Working on It

Road to VR

It was as far back as 2014 that we spotted apple hiring an ‘App Engineer’ who would “create high performance apps that integrate with Virtual Reality systems for prototyping and user testing.” See Also: 3 Moves Oculus is Borrowing from Apple’s Marketing Playbook.

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AR+VR Weekly: Netflix AR Hack, Vive goes to work & Samsung’s AR Cloud

AWE Blog

In addition to keeping you up-to-date on the top AR+VR news, funding activity, and launch announcements, here are there three stories you need to know: Netflix AR Hack, Vive goes to work and Samsung’s AR Cloud. Shadow VR is the latest rival to the Oculus Quest ( Engadget ).

The 5 Most Important Announcements from CES 2017 on VR &.

AllThingsVR

The 5 Most Important Announcements from CES 2017 on VR & AR 1) Intel’s ‘Merged Reality’ Demo Brings Actual Hands Into VR on Oculus Rift Intel demoed 2 things at CES: 1) they demoed Intel’s technology to bring your hands into VR, no controller required, with Intel’s Merged Reality RealSense.

The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

Image by Samsung). Everyone of us already knew that Gear VR was a platform almost abandoned when Oculus announced the Oculus Go. Anyway, officially, both Samsung and Oculus have continued at least to support it. And Samsung is not abandoning XR for sure.

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The Ghost Howls’s VR Week Peek (2019.12.02): Facebook acquires Beat Games, Valve gets the Index sold-out and is maybe working on Left4Dead VR, and much more!

The Ghost Howls

Facebook says that Beat Games will remain independent and the game will remain the same, but these are the same words that I’ve heard when in 2014 it acquired Oculus, and we all know how the story ended (and in fact, the popular Damo9000 ironized about it).

As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR

The $100 consumer Gear VR also debuts during this same period, arriving alongside a virtual arcade from Oculus to let people play some classic games. Samsung starts off the month debuting its VR Internet browser for Gear VR, becoming the first to offer a VR browser.

Enterprise Wearable & Immersive Tech 2018: Magic Leap, Exosuits and VR Training, Training, Training

EnterpriseWear

This year was going to be the year of augmented reality, but by the end of 2018 market analysts were pointing to 2020 or 2021 as the “golden year” of AR. Read on for a recap of the major developments that took place in 2018: Enterprises that made the news for using wearables: In 2018, major retailers got more serious about XR in hopes of competing with Amazon and improving the shopping experience.

The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

He creates and oversees interactive reports and segments, including virtual and augmented reality, eSports, mobile games, and he's really amazing at pulling together all the data that businesses are using to make real business decisions, on where to invest their capital. But we since branched out to cover other areas, like eSports, game streaming, and of course, augmented/virtual/mixed reality. We also put out reports on things like augmented reality marketing.

The VRScout Report – The Week in VR Review

VRScout

When the first consumer version of the Oculus Rift was launched in the spring, it was disappointingly bundled with a Microsoft Xbox controller – and we’ve eagerly been awaiting the native Touch Controllers. AUGMENTED REALITY APP TURNS THE $1 BILL INTO WHITE HOUSE TOUR.

VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS’ Christophe Mallet

XR for Business Podcast

He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. And that’s honed our skills in what it means to tell a story in virtual reality, versus other mediums — such as cinema. But your reality is also about the people who are part of that reality. And so the question is, can we use virtual reality as a solution to have the best of both worlds?

VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS' Christophe Mallet

XR for Business Podcast

He's worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. And that's honed our skills in what it means to tell a story in virtual reality, versus other mediums -- such as cinema. But your reality is also about the people who are part of that reality. And so the question is, can we use virtual reality as a solution to have the best of both worlds?

NVIDIA GPU Technology Conference Officially Announced

VRWorld

and deep learning, virtual reality and self driving vehicles. GTC is the largest event of the year for developers, data scientists and executives in the fields of artificial intelligence, virtual reality and self-driving cars. Topics include deep learning and AI, data center and cloud computing, analytics, healthcare, self-driving and AI cars, life sciences, defense, virtual and augmented reality, computer and machine vision, smart cities, robotics and IoT.

Three Decades of Medical VR, with Stanford's Dr. Walter Greenleaf

XR for Business Podcast

With over three decades of research and development experience in the field of digital medicine and medical virtual reality technology, Walter is considered the leading authority in the field of working in this industry, and he's been doing this for 33 years. You know, one of them, one that stands out the most to me is being able to use virtual reality to treat lazy eye or strabismus. But now we have better systems that I can order on Amazon.