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Global Virtual Reality Industry to Reach $7.2 Billion in Revenues in 2017

Road to VR

In its new Virtual Reality Industry Report: Spring 2017 , Greenlight Insights forecasts total virtual reality revenues to reach $7.2 billion globally by the end of 2017, of which, head-mounted displays (HMDs) will account for $4.7 What’s Inside the Virtual Reality Industry Report: Spring 2017.

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What F8 2017 Means for Mass Market Adoption of Immersive Technologies

VRScout

F8 2017 was held on April 18th and 19th 2017. The Facebook team articulated a distinction between lightweight AR, requiring only your smartphone and available today, and ‘full AR,’ requiring a head mounted display, such as AR glasses. Google I/O : May 17-19, 2017. Apple WWDC : June 5-9, 2017.

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Hands-on: Acer Windows Mixed Reality Dev Kit & Datascape

Next Reality VR

One thing that I got more and more excited about as we got closer and closer to the Microsoft Build 2017 developers conference was finally learning about the new Acer Windows Mixed Reality head-mounted displays (HMD).

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AR 101?—?A brief summary (Part 1)

ARVR

Augmented Reality Definition Augmented Reality (AR) is a technology that overlays digital content (graphics, text, audio, and video) on real-world images using mobile devices, PCs, or glasses, which have an integrated camera and specialized software (Papagiannis, 2017). Read more here: AR 101?—?Augmented Trending AR VR Articles: 1.

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The Current State Of The VR/AR Patent Landscape

VRScout

Microsoft HoloLens 2 patent. Regarding inclusivity, on April 4, 2019, the USPTO published a new patent for Sony that was filed in December 2017. The glasses use eye-tracking sensors to gather “gaze information of the user in order to improve the quality of content provided for rendering on the head-mounted display.”.

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What Made VR Gaming Highly Popular

ARPost

billion in 2017 and 2018. Sony, Nintendo, and Microsoft are expected to reduce the prices for their game products in the coming years. The VR head-mounted displays were initially created focusing on games mainly. Market research reports have shown that in 2015 the revenue was $0.66 billion, followed by $5.8

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Microsoft Finalizing Its HoloLens, VR Headset Specifications

VRWorld

In just a few days time, Microsoft will host WinHEC , its annual hardware / platform conference. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. Microsoft is not playing such tricks.