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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Image courtesy Khronos Group. Technical Product Manager of AR/VR at Unity.

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

The standard has been in development since April 2017 and is supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players. Image courtesy The Khronos Group. In Unity, OpenXR support is still considered “experimental.”

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

It’s a major milestone, according to Khronos Group which has overseen development of the standard by a consortium of many of the biggest names in the AR/VR sector. OpenXR’s ‘working group’, under which representatives from member companies have been actively developing the standard, is facilitated by Khronos Group.

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The VR Society’s ‘On The Lot’ is Back—and Fully Augmented

VRScout

Due to the response from the Hollywood and Silicon Valley communities, this year’s event will require double the sound stage capacity to hold our group and the demonstrations,” said Jim Chabin, President of the Advanced Imaging and VR Societies, in a statement. Tony Parisi , Global Head of VR/AR at Unity Technologies.

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Varjo Secures $6.7M Investment, First Batch of “Human Eye-Resolution” VR Prototypes Shipping to Partners Soon

Road to VR

At Slush 2017, Helsinki-based Varjo Technologies today announced an additional investment of $6.7 million from the Finnish business development group Tekes to continue development on their “human eye-resolution” display for VR headsets. image courtesy Varjo.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

A year later, the team had upgraded the platform to six players combating virtual reality zombies with assault rifles in the Unity-developed Outbreak game. By this June, Zero Latency will have 10 sites across the globe and 24 by end of 2017, including U.S. locations in Orlando, Boston, Philadelphia, Wisconsin and the Poconos.

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Xtal Virtual Reality Headset Review: High-Quality Immersive Tech

XR Today - VR Headsets tag

Founded in 2017, Vrgineers offers virtual and mixed reality (VR/MR) pilot training systems for businesses and the military. Compatible with Steam VR and OpenXR drivers, Unity, Unreal Engine, and other game engine plugins, as well as C++ libraries such as Direct X, OpenGL, and Vulcan. A Little Bit About Vrgineers.