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Our First Look At Microsoft HoloLens 2

VRScout

Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. When you change the way you see the world, you change the world you see, and this is what has happened with the HoloLens,” said Satya Nadella as he kicked off the much-anticipated launch, over 3 years after the device was first launched in 2016.

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E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018

UploadVR Between Realities podcast

The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. Things are changing though.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity. Oculus (Unity 2019.3

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Khronos’ OpenXR 1.0 Specification Establishes Unifying XR Ecosystem

Peter Graham

To help grow and support the growing virtual reality (VR), augmented reality (AR) and mixed reality (MR) industries, The Khronos Group and its affiliates have been working on the OpenXR standard since 2016. Unreal Engine led the way with support for the OpenXR 0.9 Today, the consortium has announced the launch of the 1.0

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What to Expect From VR at VRDC and GDC 2017

UploadVR Between Realities podcast

The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. But if 2016 was VR’s debut year, then 2017 needs to be the year of VR content. What to Expect from Oculus. What to Expect from Microsoft. What to Expect from Valve.

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Who Will Own the Metaverse?

AR Insider

The incumbents like Facebook, Google, Apple, Microsoft or Snap already own global social graphs, but perhaps looking to unseat them could be the multiplayer gaming behemoths like Sony, Activision Blizzard or EA, or 3D-specific ideas like Aura’s “avatar as a service”. In another scenario, we may see game engines dominant, like Unity or Unreal.

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How to Take In-Game 360 Screenshots with Nvidia Ansel (with Full List of Compatible Games and User Guide)

VeeR VR

In 2016, the world-class graphics cards manufacturer Nvidia developed Nvidia Ansel, a screenshot software for taking in-game screenshots, most notably 360 panoramas, even if your games aren't in VR. The game was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on 19 May 2015, and received critical acclaim.

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