article thumbnail

Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” ” The upgraded tracking and improved developer tools are available in beta today on Windows , alongside three new demos to try it out for yourself.

article thumbnail

Weekly Funding & People Roundup: Google acquires Owlchemy.

AllThingsVR

Owlchemy Labs, founded in 2010, has raised $5 million in seed funding from Capital Factory, Qualcomm Ventures, Colopl VR Fund, HTC and The Venture Reality Fund. Read more here.

Google 70
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

3D environment scans are in 2020 what pictures were in 2010. The trials show that the sickness is reduced and so the technology is promising. Unreal Engine 4.25 update, Unreal Engine has added many features that may be useful in crafting XR experiences. More info (Matterport now works with iPhone) More info (REscan).

article thumbnail

Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

On the one hand, it’s a live performance ensemble that uses technology to explore new ways to create and perform music. Rob: Computer interfaces for creating and performing music have come a long way from early technologies like Max Mathews’ GROOVE system. What’s the idea behind the Stanford Laptop Orchestra?

article thumbnail

‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

” Releasing seemingly out of nowhere, Croteam and Devolver Digital have arrived to not only bring Serious Sam into VR once again, but also to deliver on the wishes of intrepid early adopters of immersive VR headset technology. The most accurate comparisons you could draw would be to that of the Duke Nukem, Unreal, and Quake franchises.

Unreal 100
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. The technology is improved. Coachella is really pushing the limits with this technology, as well.

AR 78
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. The technology is improved. Coachella is really pushing the limits with this technology, as well.

AR 78