article thumbnail

Existing VR Games Would Look Great on Vision Pro, But Without Controllers Most Are Stuck

Road to VR

Since it doesn’t support dedicated controllers like all VR headsets out there though, it’s leaving many developers essentially stuck and unable to port many of the most popular immersive games to Vision Pro. Vision Pro launches today, emerging as an impressive addition to the world of XR headsets.

article thumbnail

Official: Sony Sold Nearly 1 Million PlayStation VR Headsets in 4.5 Months, Despite Limited Stock

Road to VR

Sony is the first of the big three tethered VR headset makers to drop official PSVR sales figures: 915,000 PlayStation VR headsets sold as of February 19. Speaking with the New York Times recently , Andrew House, President of Sony Computer Entertainment, confirmed the PSVR sales data. million units sold in its first three months.

Sony 100
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Igloo Vision Stirs XR World With London Open House Demo

XR Today - Mixed Reality tag

In October, Igloo Vision , a major provider of immersive collaborative spaces, refurbished its demo centre in London to provide five novel immersive spaces for its Hoxton-based showroom. It also leverages technologies such as six Epson EB-PU1007W projectors and Igloo Vision’s Immersive Media Player (IMP III).

article thumbnail

Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.

Gaming 227
article thumbnail

The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

The Sony game was nominated for four DICE Awards this year, but failed to take home any of them. Emblematic is involved in using MR, AR, and VR tech to create immersive experiences for education and entertainment. Founded in 2007, the company first turned heads with its 2012 Hunger in LA experience. VR Social Impact.

article thumbnail

Apple CEO Continues to Set the Stage for Rumored AR Play: ‘AR is for everyone, like the smartphone’

Road to VR

Despite many of the company’s biggest rivals and allies showing active development in the AR/VR space, Apple has yet to make a firm commitment toward or away from these immersive technologies, but there’s no doubt that the company has major research and development going on behind the scenes.

AR 223
article thumbnail

A Brief History of VR

VeeR VR

In 1968, Ivan Sutherland and Bob Sproull created the first head-mounted display (HMD) system for immersive simulation applications. In 1991, the first cubic immersive room dubbed ‘the cave’ was developed by a PhD student in her thesis. In 2017, Sony bundled PS4 consoles with PSVR headsets in order to attract more users.