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Valve Launches Free Steam Audio SDK Beta to Give VR Apps Immersive 3D Sound

Road to VR

.” The company has launched a beta of the SDK today supporting Unity, and support for Unreal Engine is on the way. Realistic sound is an important but often underappreciated aspect of the immersion equation in VR. Available now with support for Unity, the Steam Audio SDK will also soon support Unreal Engine.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. Although gaming is certainly a great use case and example of what immersive VR experiences can deliver, the possibilities are endless,” said Vindevogel.

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7 Insightful XR Education Case Studies to Read in 2022

XR Today - Mixed Reality tag

Here, universities, schools, and training companies are embracing the experiential benefits of immersive XR technology to deliver lessons like never before. Meta Oculus and Aptiv. Turning to the Leadership Network, and leveraging the power of Oculus for Business, Aptiv achieved phenomenal results. HTC Vive and Penn State.

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10 Insights to Achieve Unparalleled Realism in VR Spatial UX Design

ARVR

Everyday is bringing us more news from the realm of Virtual Reality (VR). Software development engines like Unity and Unreal are becoming more elaborate , there are myriads of SDK libraries, countless knowledge exchange communities and free-for-use collaboration tools. And here is why. Trending AR VR Articles: 1. ExpiCulture?

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

There are a number of ways to create your own virtual reality (VR) or augmented reality (AR) app/videogame. The most popular tend to be videogame engines such as Unity and Unreal Engine which have been fine-tuned over many years.

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WorldViz VR solutions help university research

Hypergrid Business

VizMove is the world’s only complete multi-user hardware and software solution that allows users to build and experience virtual reality environments. At Miami University , the platform is used to create shared virtual spaces. ” Virtual training use cases. Academic research application.

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

We were the first VR company to introduce a prototype at Sundance since Oculus unveiled an early version of their Rift in 2012. VR immerses itself into pop culture. Primitives are elements that take the form of knobs, buttons, and switches that can be applied as templates to common haptic interactions in a virtual environment.

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