Remove Hardware Remove Motion Capture Remove Unity Remove Unreal
article thumbnail

Mocap for Content Creators: The Top 5 Solutions 

XR Today - Mixed Reality tag

Motion Capture software, or “Mocap systems”, are particularly valuable for content creators looking to enhance XR experiences with realistic avatars, motion, and gesture controls. Mocap solutions are primarily used for the creation of XR content.

article thumbnail

Epic Games buys UK facial mapping startup Cubic Motion

TechCrunch VR

The game studio behind Fortnite and the Unreal Engine has already done plenty of work with the UK-based startup, creating a number of tech demos over the past several years that have centered on translating an actor’s facial movements to a digital character in real-time. Terms of the deal weren’t disclosed.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

Aftermarket solutions like OptiTrack’s IR-reflective positional tracking system, which uses traditional motion capture tech, would be a likely candidate for large-scale, out-of-home facilities looking to use Sensics system however. IR motion capture for VR, image courtesy OptiTrack.

article thumbnail

Manus Brings Your Entire Body Into VR With its Polygon System

Peter Graham

Compatible with HTC Vive and other SteamVR headsets, Manus Polygon will be compatible with Unity when it officially launches in June 2020. The company also plans to release an Unreal Engine 4 plugin later this year as well as expanding compatibility for more motion capture hardware.

article thumbnail

The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

And the price of the wireless add-on is even more suspicious: speaking with a hardware manufacturer, they told me that ONLY THE ANTENNAS of a Wi-Gig connection for VR streaming (like the one of the Vive Pro) costs around $100… so how can the whole wireless streaming device cost just $50?? Simple WebXR” aims at bringing WebXR to Unity.

HTC 397
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

To announce this European premiere, Björk held a press conference and beamed herself in (from Iceland) via a psychedelic motion-captured avatar churning with colors (because why not?). All hardware manufacturers are chasing that time when the tech shrinks enough to be able to wear PCs on our faces. Bitmovin announced a $10.3M

Iceland 150
article thumbnail

Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

What is important is that companies such as Emteq are able to garner enough support from developers and produce the required plugins for game engines such as Unity and Unreal to unlock its true potential. The post Emteq Aims to Humanize VR by Capturing Your Facial Expressions appeared first on Road to VR.

Fove 100