Remove Haptic Remove Razer Remove Unity Remove Video
article thumbnail

The Best Virtual Reality Accessories for Deeper Immersion

XR Today - Virtual Reality

Combining 360-degree capture with solutions for spatial sound and integrations with tools like Unity, Unreal, and other engines, VR cameras are highly flexible. Companies can even leverage different cameras to collect video from multiple feeds, which can be combined using intuitive software.

article thumbnail

Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

A year later, the team had upgraded the platform to six players combating virtual reality zombies with assault rifles in the Unity-developed Outbreak game. It offers a top-down video of the player and shows where the other players are, so it’s easy to move away from them and not bump into anyone in the heat of battle.

Latency 175
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2023.10.02): Meta Quest 3 launched, Vive Ultimate Tracker leaked, and more!

The Ghost Howls

Instead of showing people how the “metaverse” is now with very rough images (that easily become memes) or how it may be in the future with some fluffy videos, Zuck has used the best technologies from the Meta R&D department: Meta’s Codec Avatars. So this version is still meant to take photos, videos, and have phone calls.

Las Vegas 359
article thumbnail

The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022. More info (Foveated Tracking boost inside PSVR 2) More info (Full Unity talk at GDC). for its mixed-reality video solution for VR applications. I want this advanced haptic glove Funny link. Funny link.

Gaming 371
article thumbnail

Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

And yeah, the audiences there, they put the headsets on, the band comes in and plays a couple of sets, and they see these amazing visuals and they feel haptics and temperature and scent. We use everything from haptics. So explain how the haptics are working. And doing activations so we can import any Unity scene.

article thumbnail

Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

And yeah, the audiences there, they put the headsets on, the band comes in and plays a couple of sets, and they see these amazing visuals and they feel haptics and temperature and scent. We use everything from haptics. So explain how the haptics are working. And doing activations so we can import any Unity scene.

article thumbnail

Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

And yeah, the audiences there, they put the headsets on, the band comes in and plays a couple of sets, and they see these amazing visuals and they feel haptics and temperature and scent. We use everything from haptics. So explain how the haptics are working. And doing activations so we can import any Unity scene.

Haptic 60