article thumbnail

XR Goes Mainstream at MWC 2024 – Event Roundup

XR Today - VR Headsets tag

This system uses holographic AI avatars displayed on a large-scale kiosk. During the event, AWS VP Matt Wood conducted a live broadcast, allowing him to interact with a group of attendees identified as MWC 2024. Moreover, the tracking solutions do not leverage machine learning but use precise measurements.

article thumbnail

Putting Your Classroom AR/VR Learning Plan Into Action

EON Reality

AVR is not the be all or the end all of a lesson, but it is a powerful tool that can be used to better engage students and facilitate learning at higher levels. Each classroom teacher or faculty member has a good awareness of their student’s needs and learning styles. Thinking differently about learning and teaching.

AR 60
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

Panels and presentations will also be offered allowing visitors to learn more about the projects. TwinCam is an omni-directional stereoscopic live-viewing camera that reduces motion blur and latency during head rotation in a head-mounted display. Learn more from the Lytro team. VR/AR & OPTICS.

article thumbnail

Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

Generally, there are two types of AR solutions — marker-based augmented reality and markerless (sensor-based) augmented reality — that help developers merge content into the camera feed of a smartphone or head-mounted display. Additionally, engineers train Deep Learning algorithms to accurately detect markers in live video data.

article thumbnail

Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

It’s been said it only takes one visionary to champion VR within an organization; that one passionate (and sometimes crazy) person who “gets it” early and then slowly but surely gets others in the group on board. What do you think cinematic folks can learn from you folks in gaming? . Read on for the full interview.

AR 150
article thumbnail

How Hollywood Has Predicted VR in Movies

VRScout

This technology could be in the form of a head mounted display, motion tracking, haptic systems in gloves or suits, locomotion, consoles or image capture. Head mounted display (start of film) : Prototype model that appears to be a maskless football helmet with an array of sensors and circuitry strewn around the head.

article thumbnail

Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

I’ve got into reviewing and evaluating arcade machines. There’s an issue here in our industry that we have a concern about putting head-mounted displays and glasses on people’s heads if you’re dealing with thousands of guests. And that’s how I got sucked into that sector. Kevin: Yes!