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Eye/Hand-Tracking: XR Today Expert Roundtable

XR Today - Mixed Reality tag

Although, an emerging presence in the development space is hand and eye tracking. AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured.

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The State of Eye/Hand-Tracking Technology for Enterprise in 2023

XR Today - Mixed Reality tag

Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured. On the enterprise side, many AR headsets, from firms like RealWear and Microsoft, for on-site usage provide eye and hand-tracking features to optimize workplace operations and communications.

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Trends and predictions for XR in 2024

The Ghost Howls

Experiments around MR and natural interactions We are in the middle of a paradigm shift: before the focus was on VR, while now is on MR. Before the focus was on controllers-driven interactions, while now natural interactions (like hand tracking) are getting always more important. Photoshop is doing the same.

Trends 407
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The XR Week Peek (2023.12.26): WMR gets discontinued, Meta to showcase an impressive AR prototype, and more!

The Ghost Howls

You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.

AR 313
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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

So many developers could find themselves with the conundrum of what to offer and to which device : if the Quest 3 Lite will sell a lot of units, maybe developers will prefer to develop content that is compatible with hand tracking, shifting the current attention to games to something else.

Apple 326
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Nreal Light devkit review: an interesting entry point for AR

The Ghost Howls

A little fact: due to their combined shape, the unit+the controller form a group called “Oreo” Controller. Every time that you want to interact with the augmentations, especially the 3D ones that you put on planes, the controller doesn’t follow your hands, and this makes the interactions really clunky.

AR 433
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The Software Stack Behind Apple’s Vision Pro Headset

XR Today - Augmented Reality tag

Moreover, the Vision Pro has a trove of hardware features, including a 4096 x 5464 pixels micro-OLED resolution, eye/hand tracking, voice recognition, spatial audio, high-dynamic range (HDR), wide colour gamut (WCG), 2-hour battery life, iPhone/iPad/Mac synchronization, a light seal, a LiDAR scanner, and a TrueDepth camera.