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Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

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Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 Leap Motion’s hand-tracking technology has existed for years, but found a new lease of life in VR.

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Leap Motion Raises $50 Million For Its Finger Tracking Technology

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VR and AR headsets are heading to market from Microsoft, Google, Facebook and others that have a wide range of capabilities. Just last week we learned about Facebook’s plan for a $200 headset that occupies the low end of the market while Google continues work on a six degrees of freedom standalone headset.

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Google’s Standalone Headsets Use Snapdragon 835 VR Platform

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Yesterday we learned that Google is teaming up with Qualcomm to produce a new line of standalone VR headsets, made in partnership with companies like HTC and Lenovo. Since then Qualcomm revealed an updated version of its own reference design for a standalone VR headset (pictured above) that used the 835 too.

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My predictions for augmented reality in 2019

The Ghost Howls

Leap Motion. You may ask why I’m adding Leap Motion here. Well, during 2018, Leap Motion has announced the North Star reference design : a cheap augmented reality connected to PC, that is able to detect your hands very well thanks to Leap Motion’s sensor. Google Maps in AR).

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. The headset has an inside out tracking system enabled by Intel’s amazing RealSense technology.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. The headset has an inside out tracking system enabled by Intel’s amazing RealSense technology.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

I think that Gartner was not referring to the consumer market, where VR is still unripe (even if devices like the Oculus Quest and the Vive Focus Plus are helping it in becoming more widespread), but at the B2B one, where VR is already helping companies to spare money (e.g. Header image by Leap Motion). Gartner Hype Cycle 2019.