article thumbnail

Greenlight Insights and Adlens Release Study on the Future of XR

ARPost

Another problem comes with AR applications that use gesture controls. Gesture control is supposed to – and has the potential to – make interactions more natural. Suddenly, gesture controls feel less like holding an object and more like using supernatural powers.

Study 179
article thumbnail

SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. He said the eye tracking inside the headset wasn’t active during the training and test portion of the demonstration. In the video above you can see each of the objects flash.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

#ICYMI: XR Today’s Big News Show on the Apple Vision Pro

XR Today - Big XR News tag

This ranged from user interfaces (UIs), filming, controls, and hardware optimisation. The hand and eye-tracking expert explained that the Vision Pro could serve as a “spatial computing platform that we can build on,” but was not yet social. I think it’s a smart move.”

Apple 77
article thumbnail

Developing the Future of Mixed Reality

Tech Trends VR

The other significant pivot Microsoft made in recent years, adds Zachary, was to move away from being hardware-centered to focusing on the cloud, marketing Azure’s ability to enable what they call ‘The Intelligent Edge’: “Microsoft is the only one of the large players that has actively decided to be a multi-platform company.

article thumbnail

Varjo’s New Generation of XR and VR Headsets: Do We Need Them?

ARPost

The existing models were already top of the class, but the announcement comes amid similar announcements from Pico and Oculus, and hardware updates from VIVE. We know that Rift, and even Quest 2, are capable of limited pass-through, despite not yet having features like the advanced eye-tracking that Varjo brings to the table.

article thumbnail

Varjo’s New Generation of XR and VR Headsets: Do We Need Them?

ARPost

The existing models were already top of the class, but the announcement comes amid similar announcements from Pico and Oculus, and hardware updates from VIVE. We know that Rift, and even Quest 2, are capable of limited pass-through, despite not yet having features like the advanced eye-tracking that Varjo brings to the table.

article thumbnail

Making AR Focals Functional and Fashionable, with North’s Stefan Alexander

XR for Business Podcast

So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesture control armband. You could make motions with your hand and it would detect your muscle movements and you could control computers, music, do presentation control. I wonder-- you started off life as a gesture armband.

AR 78