article thumbnail

2021 Mercedes S-Class Will Feature AR Navigation And 3D Eye-Tracking

VRScout

This includes an AR-enhanced heads-up display that projects key navigation information directly within the drivers eye line, such as directions, vehicle speed, and distance to target; instead of looking away from the road to check your GPS, upcoming streets and arrows indicating which direction to turn are displayed directly on the front windshield.

article thumbnail

Top 5 Use Cases For Hand Eye Tracking Technology

XR Today - Virtual Reality

In the place of clunky plastic controllers and remotes, we’re seeing the rise of hand and eye tracking solutions, allowing users to move more freely throughout the digital world. But where exactly can the benefits of hand and eye tracking technology begin to reveal themselves? Data Collection and Insights.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Microsoft Reveals HoloLens 2 with More than 2x Field of View & 47 Pixels per-Degree

Road to VR

HoloLens 2 also brings hand-tracking which goes much further than the coarse gesture control in the original headset. Now with full hand-tracking, users can interact much more directly with applications by touching, poking, and sliding controls directly rather than using abstract gestures.

Microsoft 272
article thumbnail

SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. He said the eye tracking inside the headset wasn’t active during the training and test portion of the demonstration. In the video above you can see each of the objects flash.

article thumbnail

Greenlight Insights and Adlens Release Study on the Future of XR

ARPost

Another problem comes with AR applications that use gesture controls. Gesture control is supposed to – and has the potential to – make interactions more natural. Suddenly, gesture controls feel less like holding an object and more like using supernatural powers.

Study 179
article thumbnail

Varjo’s New Generation of XR and VR Headsets: Do We Need Them?

ARPost

We know that Rift, and even Quest 2, are capable of limited pass-through, despite not yet having features like the advanced eye-tracking that Varjo brings to the table. Cosmos Elite does have a lower resolution than Varjo’s VR-3 (Cosmo’s 1440 x 1700 pixels per eye, compared to Varjo’s 1900 x 1900). VIVE Cosmos Elite.

article thumbnail

Varjo’s New Generation of XR and VR Headsets: Do We Need Them?

ARPost

We know that Rift, and even Quest 2, are capable of limited pass-through, despite not yet having features like the advanced eye-tracking that Varjo brings to the table. Cosmos Elite does have a lower resolution than Varjo’s VR-3 (Cosmo’s 1440 x 1700 pixels per eye, compared to Varjo’s 1900 x 1900). VIVE Cosmos Elite.